ub Table1_Init
vpmInit Me
On Error Resume Next
With Controller
.GameName = cGameName
.Games(cGameName).Settings.Value("sound")=0 '1 TURNS ON ROM SOUNDS
If Err Then MsgBox "Can't start Game" & cGameName & vbNewLine & Err.Description : Exit Sub
.SplashInfoLine = "Six Million Dollar Man,The (Bally 1978) v2.2"& vbNewLine &"Sound Mod by Xenonph"& vbNewLine &"VPX Table by Allknowing2012-32assassin-HF-Arngrim"
.HandleMechanics=0
.HandleKeyboard=0
.ShowDMDOnly=1
.ShowFrame=0
.ShowTitle=0
.hidden = 1
If Err Then MsgBox Err.Description
End With
On Error Goto 0
Controller.SolMask(0)=0
vpmTimer.AddTimer 2000,"Controller.SolMask(0)=&Hffffffff'" 'ignore all solenoids - then add the timer to renable all the solenoids after 2 seconds
Controller.Run
If Err Then MsgBox Err.Description
On Error Goto 0
PinMAMETimer.Interval=PinMAMEInterval
PinMAMETimer.Enabled=1
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laysound"BM01":Bumper3.timerinterval=95000:Bumper3.timerenabled=1
'Nudging
vpmNudge.TiltSwitch = 7
vpmNudge.Sensitivity = 5
vpmNudge.TiltObj = Array(Bumper1,Bumper2,Bumper3,LeftSlingshot,RightSlingShot)
'**Trough
Set bsTrough = New cvpmBallStack
bsTrough.InitSw 0,8,0,0,0,0,0,0
bsTrough.InitKick BallRelease, 45, 8
bsTrough.InitExitSnd SoundFX("BallRelease",DOFContactors),"solenoid"
bsTrough.Balls = 1
'**Saucer
Set bsSaucer = New cvpmBallStack
bsSaucer.InitSaucer sw32, 32, 180, 5
bsSaucer.KickForceVar = 2
bsSaucer.KickAngleVar = 2
bsSaucer.InitExitSnd SoundFX("popper",DOFContactors),"solon"
Set dtR=New cvpmDropTarget
dtR.InitDrop Array(sw1,sw2,sw3,sw4,sw5),Array(1,2,3,4,5)
dtR.InitSnd SoundFX("DTDrop",DOFContactors),"DTReset"
LoadLUT
End Sub
'**********************************************************************************************************
'Plunger code
'**********************************************************************************************************
Sub Table1_KeyDown(ByVal KeyCode)
If KeyDownHandler(keycode) Then Exit Sub
If keycode = LeftMagnaSave Then bLutActive = True
If keycode = RightMagnaSave And bLutActive= True Then NextLUT: End If
If keycode = PlungerKey Then Plunger.Pullback
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laysound "plungerpull"
End Sub
Sub Table1_KeyUp(ByVal KeyCode)
If keycode = LeftMagnaSave Then bLutActive = False
If KeyCode = 6 Then
Dim x
x = INT(6 * RND(1) )
Select Case x
Case 0
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00a"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM30"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM20"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM55"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM64"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM00"
Case 1
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00a"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM30"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM20"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM55"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM64"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM00a"
Case 2
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00a"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM30"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM20"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM55"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM64"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM30"
Case 3
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00a"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM30"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM20"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM55"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM64"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM20"
Case 4
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00a"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM30"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM20"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM55"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM64"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM55"
Case 5
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00a"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM30"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM20"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM55"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM64"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM64"
End Select
Flr.enabled=true:Flr.interval=200:Flashoff.enabled=true:Flashoff.interval=2000
end if
If KeyCode = 4 Then
Dim y
y = INT(6 * RND(1) )
Select Case y
Case 0
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00a"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM30"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM20"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM55"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM64"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM00"
Case 1
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00a"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM30"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM20"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM55"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM64"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM00a"
Case 2
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00a"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM30"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM20"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM55"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM64"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM30"
Case 3
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00a"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM30"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM20"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM55"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM64"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM20"
Case 4
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00a"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM30"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM20"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM55"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM64"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM55"
Case 5
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00a"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM30"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM20"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM55"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM64"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM64"
End Select
Flr.enabled=true:Flr.interval=200:Flashoff.enabled=true:Flashoff.interval=2000
end if
If KeyCode = 2 Then
EndMusic
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00a"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM01"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM06"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM08"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM09"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM29"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM30":Bumper1.timerenabled=0:Bumper2.timerenabled=0
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
w32.timerenabled=0:Bumper3.timerenabled=0
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
w32.timerenabled=0
Dim v
v = INT(8 * RND(1) )
Select Case v
Case 0
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM02"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM03"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM04"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM05"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM41"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM43"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM56"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM62"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laysound("BM02"):Drain.timerinterval=6000:Drain.timerenabled=1
Case 1
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM02"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM03"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM04"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM05"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM41"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM43"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM56"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM62"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laysound("BM03"):Drain.timerinterval=6000:Drain.timerenabled=1
Case 2
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM02"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM03"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM04"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM05"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM41"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM43"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM56"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM62"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laysound("BM04"):Drain.timerinterval=6000:Drain.timerenabled=1
Case 3
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM02"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM03"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM04"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM05"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM41"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM43"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM56"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM62"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laysound("BM05"):Drain.timerinterval=4000:Drain.timerenabled=1
Case 4
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM02"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM03"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM04"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM05"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM41"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM43"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM56"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM62"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laysound("BM41"):Drain.timerinterval=1000:Drain.timerenabled=1
Case 5
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM02"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM03"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM04"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM05"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM41"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM43"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM56"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM62"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laysound("BM43"):Drain.timerinterval=4000:Drain.timerenabled=1
Case 6
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM02"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM03"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM04"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM05"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM41"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM43"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM56"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM62"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laysound("BM56"):Drain.timerinterval=2000:Drain.timerenabled=1
Case 7
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM02"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM03"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM04"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM05"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM41"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM43"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM56"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM62"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laysound("BM62"):Drain.timerinterval=3000:Drain.timerenabled=1
End Select
End If
If KeyUpHandler(keycode) Then Exit Sub
If keycode = PlungerKey Then
PlaySound"Plunger"
Plunger.Fire
End If
End Sub
'**********************************************************************************************************
Sub Trigger1_Hit()
StopSound"BM10"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
w2.timerenabled=0
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
w3.timerenabled=0
StopSound"BM29"
PlaySound"BM30" :Drain.timerenabled=0
Dim w
w = INT(10 * RND(1) )
Select Case w
Case 0
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM01"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM06"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM08"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM09"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM20":Bumper1.timerinterval=0000:Bumper1.timerenabled=1
Case 1
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM01"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM06"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM08"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM09"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM21":Bumper1.timerinterval=0000:Bumper1.timerenabled=1
Case 2
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM01"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM06"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM08"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM09"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM22":Bumper1.timerinterval=0000:Bumper1.timerenabled=1
Case 3
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM01"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM06"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM08"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM09"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM23":Bumper1.timerinterval=0000:Bumper1.timerenabled=1
Case 4
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM01"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM06"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM08"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM09"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM25":Bumper1.timerinterval=0000:Bumper1.timerenabled=1
Case 5
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM01"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM06"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM08"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM09"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM26":Bumper1.timerinterval=0000:Bumper1.timerenabled=1
Case 6
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM01"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM06"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM08"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM09"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM27":Bumper1.timerinterval=0000:Bumper1.timerenabled=1
Case 7
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM01"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM06"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM08"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM09"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM28":Bumper1.timerinterval=0000:Bumper1.timerenabled=1
Case 8
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM01"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM06"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM08"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM09"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM31":Bumper1.timerinterval=0000:Bumper1.timerenabled=1
Case 9
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM01"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM06"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM08"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM09"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM32":Bumper1.timerinterval=0000:Bumper1.timerenabled=1
End Select
End Sub
Sub BallRelease_unHit():Drain.timerinterval=5000:Drain.timerenabled=1:Bumper3.timerenabled=0
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
w1.timerenabled=0:End Sub
' Drain hole
Sub Drain_Hit
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laysound"drain":bsTrough.addball me:Bumper1.timerenabled=0:Bumper2.timerenabled=0:drain.timerenabled=0
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
w1.timerenabled=0
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
w32.timerenabled=0:Bumper3.timerinterval=10000:Bumper3.timerenabled=1
Dim x
x = INT(26 * RND(1) )
Select Case x
Case 0
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM01"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM06"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM08"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM09"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM10"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM27"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM42"
Case 1
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM01"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM06"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM08"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM09"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM10"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM27"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM44"
Case 2
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM01"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM06"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM08"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM09"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM10"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM27"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM47"
Case 3
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM01"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM06"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM08"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM09"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM10"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM27"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM48"
Case 4
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM01"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM06"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM08"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM09"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM10"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM27"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM49"
Case 5
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM01"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM06"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM08"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM09"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM10"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM27"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM50"
Case 6
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM01"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM06"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM08"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM09"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM10"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM27"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM51"
Case 7
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM01"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM06"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM08"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM09"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM10"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM27"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM52"
Case 8
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM01"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM06"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM08"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM09"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM10"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM27"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM53"
Case 9
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM01"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM06"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM08"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM09"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM10"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM27"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM54"
Case 10
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM01"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM06"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM08"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM09"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM10"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM27"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM58"
Case 11
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM01"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM06"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM08"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM09"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM10"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM27"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM59"
Case 12
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM01"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM06"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM08"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM09"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM10"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM27"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM60"
Case 13
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM01"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM06"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM08"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM09"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM10"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM27"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM61"
Case 14
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM01"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM06"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM08"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM09"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM10"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM27"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM63"
Case 15
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM01"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM06"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM08"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM09"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM10"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM27"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM65"
Case 16
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM01"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM06"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM08"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM09"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM10"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM27"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM66"
Case 17
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM01"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM06"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM08"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM09"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM10"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM27"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM67"
Case 18
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM01"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM06"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM08"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM09"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM10"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM27"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM68"
Case 19
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM01"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM06"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM08"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM09"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM10"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM27"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM02"
Case 20
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM01"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM06"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM08"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM09"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM10"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM27"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM03"
Case 21
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM01"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM06"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM08"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM09"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM10"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM27"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM04"
Case 22
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM01"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM06"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM08"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM09"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM10"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM27"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM05"
Case 23
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM01"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM06"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM08"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM09"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM10"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM27"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM07"
Case 24
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM01"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM06"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM08"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM09"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM10"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM27"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM12"
Case 25
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM01"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM06"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM08"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM09"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM10"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM27"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM11"
End Select
End Sub
Sub drain_timer
Dim x
x = INT(2 * RND(1) )
Select Case x
Case 0
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00a"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM10"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
w32.timerinterval=6000
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
w32.timerenabled=1
Case 1
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00a"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM10"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
w32.timerinterval=6000
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
w32.timerenabled=1
End Select
Drain.timerenabled=0
End Sub
' Saucer Hit
Sub sw32_Hit:bsSaucer.AddBall 0
Flu.enabled=true:Flu.interval=300
Dim x
x = INT(7 * RND(1) )
Select Case x
Case 0
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM40"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM45"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM46"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM55"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM57"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM64"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM40"
Case 1
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM40"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM45"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM46"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM55"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM57"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM64"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM45"
Case 2
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM40"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM45"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM46"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM55"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM57"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM64"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM46"
Case 3
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM40"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM45"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM46"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM55"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM57"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM64"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM55"
Case 4
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM40"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM45"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM46"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM55"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM57"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM64"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM57"
Case 5
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM40"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM45"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM46"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM55"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM57"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM64"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM64"
Case 6
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM40"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM45"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM46"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM55"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM57"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM64"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM00a"
End Select
End Sub
Sub sw32_unHit:
Flashoff.enabled=true
End Sub
Sub sw32_timer
Dim x
x = INT(2 * RND(1) )
Select Case x
Case 0
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00a"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM10":Drain.timerinterval=6000:Drain.timerenabled=1
Case 1
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00a"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM10":Drain.timerinterval=6000:Drain.timerenabled=1
End Select
sw32.timerenabled=0
End Sub
'SlingShots
Sub LeftSlingshot_Slingshot:vpmTimer.PulseSw 36:End Sub
Sub RightSlingshot_Slingshot:vpmTimer.PulseSw 37:End Sub
'Spinner
Sub Spinner2_Spin():vpmTimer.pulsesw 20 : playsound"fx_spinner":FlashLevel2 = 1 : FlasherFlash2_Timer:FlashLevel4 = 1 : FlasherFlash4_Timer : End Sub ' bug
Sub Spinner1_Spin():vpmTimer.pulsesw 21 : playsound"fx_spinner":FlashLevel2 = 1 : FlasherFlash2_Timer:FlashLevel4 = 1 : FlasherFlash4_Timer : End Sub
'Bumpers
Sub Bumper1_Hit:vpmTimer.pulsesw 38 : playsound SoundFX("fx_bumper1",DOFContactors)
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM25"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM25":FlashLevel2 = 1 : FlasherFlash2_Timer: End Sub
Sub Bumper1_timer
Dim x
x = INT(3 * RND(1) )
Select Case x
Case 0
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00a"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM08":Bumper2.timerinterval=24000:Bumper2.timerenabled=1
Case 1
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00a"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM09":Bumper2.timerinterval=15000:Bumper2.timerenabled=1
Case 2
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00a"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM06":Bumper2.timerinterval=17000:Bumper2.timerenabled=1
End Select
Bumper1.timerenabled=0
End Sub
Sub Bumper2_Hit:vpmTimer.pulsesw 39 : playsound SoundFX("fx_bumper2",DOFContactors)
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM25"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM25":FlashLevel4 = 1 : FlasherFlash4_Timer: End Sub
Sub Bumper2_timer
Dim x
x = INT(3 * RND(1) )
Select Case x
Case 0
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00a"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM08":Bumper1.timerinterval=24000:Bumper1.timerenabled=1
Case 1
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00a"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM09":Bumper1.timerinterval=15000:Bumper1.timerenabled=1
Case 2
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00a"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM06":Bumper1.timerinterval=17000:Bumper1.timerenabled=1
End Select
Bumper2.timerenabled=0
End Sub
Sub Bumper3_Hit:vpmTimer.pulsesw 40 : playsound SoundFX("fx_bumper3",DOFContactors)
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM25"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM25":FlashLevel2 = 1 : FlasherFlash2_Timer:FlashLevel4 = 1 : FlasherFlash4_Timer: End Sub
Sub Bumper3_timer
Dim x
x = INT(3 * RND(1) )
Select Case x
Case 0
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00a"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM08"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
w1.timerinterval=44000
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
w1.timerenabled=1
Case 1
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00a"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM09"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
w1.timerinterval=35000
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
w1.timerenabled=1
Case 2
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00a"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM06"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
w1.timerinterval=37000
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
w1.timerenabled=1
End Select
Bumper3.timerenabled=0
End Sub
'Drop Targets
Sub Sw1_Hit:dtR.Hit 1
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM20":End Sub
Sub Sw1_timer
Dim x
x = INT(3 * RND(1) )
Select Case x
Case 0
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00a"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM01":Bumper3.timerinterval=100000:Bumper3.timerenabled=1
Case 1
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00a"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM01":Bumper3.timerinterval=100000:Bumper3.timerenabled=1
Case 2
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00a"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM01":Bumper3.timerinterval=100000:Bumper3.timerenabled=1
End Select
Sw1.timerenabled=0
End Sub
Sub Sw2_Hit:dtR.Hit 2
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM20":End Sub
Sub Sw2_timer
Dim x
x = INT(2 * RND(1) )
Select Case x
Case 0
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00a"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM10"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
w3.timerinterval=6000
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
w3.timerenabled=1
Case 1
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00a"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM10"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
w3.timerinterval=6000
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
w3.timerenabled=1
End Select
Sw2.timerenabled=0
End Sub
Sub Sw3_Hit:dtR.Hit 3
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM20":End Sub
Sub Sw3_timer
Dim x
x = INT(2 * RND(1) )
Select Case x
Case 0
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00a"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM10"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
w2.timerinterval=6000
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
w2.timerenabled=1
Case 1
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
topSound"BM00a"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM10"
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
w2.timerinterval=6000
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
w2.timerenabled=1
End Select
Sw3.timerenabled=0
End Sub
Sub Sw4_Hit:dtR.Hit 4
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM20":End Sub
Sub Sw5_Hit:dtR.Hit 5
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM20":End Sub
'Stand Up Targets
Sub sw22_Hit:vpmTimer.PulseSw 22
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM20":End Sub
Sub sw23_Hit:vpmTimer.PulseSw 23
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM20":End Sub
Sub sw24_Hit:vpmTimer.PulseSw 24
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM20":End Sub
Sub sw27_Hit:vpmTimer.PulseSw 27
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM20":End Sub
Sub sw28_Hit:vpmTimer.PulseSw 28
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM20":End Sub
Sub sw29_Hit:vpmTimer.PulseSw 29
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM20":End Sub
'Trigger Wires
Sub sw14_Hit:Controller.Switch(14) = 1
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound "rollover"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound "BM00":End Sub
Sub sw14_UnHit:Controller.Switch(14) = 0:End Sub
Sub sw15_Hit:Controller.Switch(15) = 1
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound "rollover"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound "BM00":End Sub
Sub sw15_UnHit:Controller.Switch(15) = 0:End Sub
Sub sw35a_Hit:Controller.Switch(35) = 1
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound "rollover"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound "BM00":DOF 101, 1:End Sub
Sub sw35a_UnHit:Controller.Switch(35) = 0:DOF 101, 0:End Sub
Sub sw35b_Hit:Controller.Switch(35) = 1
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound "rollover"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound "BM00":DOF 102, 1:End Sub
Sub sw35b_UnHit:Controller.Switch(35) = 0:DOF 102, 0:End Sub
Sub sw17_Hit:Controller.Switch(17) = 1
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound "rollover"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound "BM00":End Sub
Sub sw17_UnHit:Controller.Switch(17) = 0:End Sub
Sub sw18_Hit:Controller.Switch(18) = 1
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound "rollover"
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound "BM00":End Sub
Sub sw18_UnHit:Controller.Switch(18) = 0:End Sub
'Star Triggers
Sub sw25a_Hit:Controller.Switch(25) = 1
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound "rollover":End Sub
Sub sw25a_UnHit:Controller.Switch(25) = 0:End Sub
Sub sw25b_Hit:Controller.Switch(25) = 1
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound "rollover":End Sub
Sub sw25b_UnHit:Controller.Switch(25) = 0:End Sub
Sub sw26_Hit:Controller.Switch(26) = 1
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound "rollover":End Sub
Sub sw26_UnHit:Controller.Switch(26) = 0:End Sub
Set Lights(1)=Light1
Set Lights(2)=Light2
Set Lights(3)=Light3
Lights(4)=array(Light4,Light4a)
Lights(5)=array(Light5,Light5a)
Set Lights(6)=Light6
Set Lights(7)=Light7
Set Lights(8)=Light8
Set Lights(9)=Light9
Lights(10)=array(Light10,Light10a)
Set Lights(11)=Light11
Set Lights(12)=Light12
Set Lights(17)=Light17
Set Lights(18)=Light18
Set Lights(19)=Light19
Lights(20)=array(Light20,Light20a)
Set Lights(22)=Light22
Set Lights(23)=Light23
Set Lights(24)=Light24
Set Lights(25)=Light25
Lights(26)=array(Light26,Light26a)
'Lights(27)=array(Light27,Light27a)
Set Lights(28)=Light28
Set Lights(33)=Light33
Set Lights(34)=Light34
Set Lights(35)=Light35
Lights(36)=array(Light36,Light36a)
Set Lights(37)=Light37
Set Lights(38)=Light38
Set Lights(39)=Light39
Set Lights(40)=Light40
Lights(42)=array(Light42,Light42a)
Set Lights(44)=Light44
Set Lights(49)=Light49
Set Lights(50)=Light50
Set Lights(51)=Light51
Lights(52)=array(Light52,Light52a)
Lights(53)=array(Light53,Light53a) ' bug was 52
Set Lights(54)=Light54
Set Lights(55)=Light55
Set Lights(56)=Light56
Set Lights(57)=Light57
Set Lights(58)=Light58
Set Lights(59)=Light59
'Backglass Lights
'Set Lights(14)=Light14 'player 1
'Set Lights(15)=Light15 'player 5
'Set Lights(29)=Light29 'high score
'Set Lights(30)=Light30 'player 2
'Set Lights(31)=Light31 'player 6
'Set Lights(41)=Light41 'ballinplay
'Set Lights(45)=Light45 'game over
'Set Lights(46)=Light46 'player 3
'Set Lights(61)=Light61 'tilt
'Set Lights(62)=Light62 'player 4
'**********************************************************************************************************
'Digital Display
'**********************************************************************************************************
Dim Digits(40)
' 1st Player
Digits(0) = Array(LED10,LED11,LED12,LED13,LED14,LED15,LED16)
Digits(1) = Array(LED20,LED21,LED22,LED23,LED24,LED25,LED26)
Digits(2) = Array(LED30,LED31,LED32,LED33,LED34,LED35,LED36)
Digits(3) = Array(LED40,LED41,LED42,LED43,LED44,LED45,LED46)
Digits(4) = Array(LED50,LED51,LED52,LED53,LED54,LED55,LED56)
Digits(5) = Array(LED60,LED61,LED62,LED63,LED64,LED65,LED66)
' 2nd Player
Digits(6) = Array(LED70,LED71,LED72,LED73,LED74,LED75,LED76)
Digits(7) = Array(LED80,LED81,LED82,LED83,LED84,LED85,LED86)
Digits(8) = Array(LED90,LED91,LED92,LED93,LED94,LED95,LED96)
Digits(9) = Array(LED100,LED101,LED102,LED103,LED104,LED105,LED106)
Digits(10) = Array(LED110,LED111,LED112,LED113,LED114,LED115,LED116)
Digits(11) = Array(LED120,LED121,LED122,LED123,LED124,LED125,LED126)
' 3rd Player
Digits(12) = Array(LED130,LED131,LED132,LED133,LED134,LED135,LED136)
Digits(13) = Array(LED140,LED141,LED142,LED143,LED144,LED145,LED146)
Digits(14) = Array(LED150,LED151,LED152,LED153,LED154,LED155,LED156)
Digits(15) = Array(LED160,LED161,LED162,LED163,LED164,LED165,LED166)
Digits(16) = Array(LED170,LED171,LED172,LED173,LED174,LED175,LED176)
Digits(17) = Array(LED180,LED181,LED182,LED183,LED184,LED185,LED186)
' 4th Player
Digits(18) = Array(LED190,LED191,LED192,LED193,LED194,LED195,LED196)
Digits(19) = Array(LED200,LED201,LED202,LED203,LED204,LED205,LED206)
Digits(20) = Array(LED210,LED211,LED212,LED213,LED214,LED215,LED216)
Digits(21) = Array(LED220,LED221,LED222,LED223,LED224,LED225,LED226)
Digits(22) = Array(LED230,LED231,LED232,LED233,LED234,LED235,LED236)
Digits(23) = Array(LED240,LED241,LED242,LED243,LED244,LED245,LED246)
Digits(24) = Array(LED250,LED251,LED252,LED253,LED254,LED255,LED256)
Digits(25) = Array(LED260,LED261,LED262,LED263,LED264,LED265,LED266)
Digits(26) = Array(LED270,LED271,LED272,LED273,LED274,LED275,LED276)
Digits(27) = Array(LED280,LED281,LED282,LED283,LED284,LED285,LED286)
Digits(28) = Array(LED4,LED2,LED6,LED7,LED5,LED1,LED3)
Digits(29) = Array(LED18,LED9,LED27,LED28,LED19,LED8,LED17)
' Balls
Digits(30) = Array(LED39,LED37,LED48,LED49,LED47,LED29,LED38)
Digits(31) = Array(LED67,LED58,LED69,LED77,LED68,LED57,LED59)
Digits(32) = Array(LED88,LED79,LED97,LED98,LED89,LED78,LED87)
Digits(33) = Array(LED109,LED107,LED118,LED119,LED117,LED99,LED108)
Digits(34) = Array(LED137,LED128,LED139,LED147,LED138,LED127,LED129)
Digits(35) = Array(LED158,LED149,LED167,LED168,LED159,LED148,LED157)
Digits(36) = Array(LED179,LED177,LED188,LED189,LED187,LED169,LED178)
Digits(37) = Array(LED207,LED198,LED209,LED217,LED208,LED197,LED199)
Digits(38) = Array(LED228,LED219,LED237,LED238,LED229,LED218,LED227)
Digits(39) = Array(LED249,LED247,LED258,LED259,LED257,LED239,LED248)
Sub DisplayTimer_Timer
Dim ChgLED,ii,num,chg,stat,obj
ChgLed = Controller.ChangedLEDs(&Hffffffff, &Hffffffff)
If Not IsEmpty(ChgLED) Then
If DesktopMode = True Then
For ii = 0 To UBound(chgLED)
num = chgLED(ii, 0) : chg = chgLED(ii, 1) : stat = chgLED(ii, 2)
if (num < 40) then
For Each obj In Digits(num)
If chg And 1 Then obj.State = stat And 1
chg = chg\2 : stat = stat\2
Next
else
'if char(stat) > "" then msg(num) = char(stat)
end if
next
end if
end if
End Sub
'**********************************************************************************************************
'Bally Six million dollar man
'From Inkochnito's addition in the previous pinmame table
Sub editDips
Dim vpmDips : Set vpmDips = New cvpmDips
With vpmDips
.AddForm 700,400,"The Six Million Dollar Man - DIP switches"
.AddChk 7,10,180,Array("Match feature",&H00100000)'dip 21
.AddChk 205,10,115,Array("Credits display",&H00080000)'dip 20
.AddFrame 2,30,190,"Maximum credits",&H00070000,Array("10 credits",&H00010000,"15 credits",&H00020000,"25 credits",&H00040000,"40 credits",&H00070000)'dip 17&18&19
.AddFrame 2,106,190,"Sound features",&H80000080,Array("chime effects",&H80000000,"chime and tunes",0,"noise",&H00000080,"noises and tunes",&H80000080)'dip 8&32
.AddFrame 2,184,190,"High score feature",&H00006000,Array("no award",0,"extra ball",&H00004000,"replay",&H00006000)'dip 14&15
.AddFrame 2,248,190,"50,000 special",&H10000000,Array("3X on 1 ball = special",0,"2X on 1 ball = special",&H10000000)'dip 29
.AddFrame 205,30,190,"High score to date",&H00000060,Array("no award",0,"1 credit",&H00000020,"2 credits",&H00000040,"3 credits",&H00000060)'dip 6&7
.AddFrame 205,106,190,"Balls per game", 32768,Array("3 balls",0,"5 balls", 32768)'dip 16
.AddFrame 205,152,190,"Outlane special",&H00200000,Array("alternates from side to side",0,"both lanes lite for special",&H00200000)'dip 22
.AddFrame 205,200,190,"Saucer adjustment",&H00400000,Array ("saucer starts at 3,000",0,"saucer starts at 5,000",&H00400000)'dip 23
.AddFrame 205,248,190,"Upper and lower O target",&H00800000,Array("are not tied",0,"are tied together",&H00800000)'dip 24
'dip 30&31 not used
.AddLabel 50,310,300,20,"After hitting OK, press F3 to reset game with new settings."
.ViewDips
End With
End Sub
Set vpmShowDips = GetRef("editDips")
'**********************************************************************************************************
'**********************************************************************************************************
'*****GI Lights On
dim xx
For each xx in GI:xx.State = 1: Next
'**********Sling Shot Animations
' Rstep and Lstep are the variables that increment the animation
'****************
Dim RStep, Lstep
Sub RightSlingShot_Slingshot
PlaySound SoundFX("right_slingshot",DOFContactors), 0, 1, 0.05, 0.05
FlashLevel3 = 1 : FlasherFlash3_Timer
Dim x
x = INT(2 * RND(1) )
Select Case x
Case 0
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM23"
Case 1
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM27"
End Select
vpmTimer.PulseSw 36
RSling.Visible = 0
RSling1.Visible = 1
sling1.TransZ = -20
RStep = 0
RightSlingShot.TimerEnabled = 1
End Sub
Sub RightSlingShot_Timer
Select Case RStep
Case 3:RSLing1.Visible = 0:RSLing2.Visible = 1
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
ling1.TransZ = -10
Case 4:RSLing2.Visible = 0:RSLing.Visible = 1
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
ling1.TransZ = 0:RightSlingShot.TimerEnabled = 0:
End Select
RStep = RStep + 1
End Sub
Sub LeftSlingShot_Slingshot
PlaySound SoundFX("left_slingshot",DOFContactors),0,1,-0.05,0.05
FlashLevel1 = 1 : FlasherFlash1_Timer
Dim x
x = INT(2 * RND(1) )
Select Case x
Case 0
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM23"
Case 1
![Razz :p :p](/forums/images/smilies/icon_razz.gif)
laySound"BM27"
End Select
vpmTimer.PulseSw 37
LSling.Visible = 0
LSling1.Visible = 1
sling2.TransZ = -20
LStep = 0
LeftSlingShot.TimerEnabled = 1
End Sub
Sub LeftSlingShot_Timer
Select Case LStep
Case 3:LSLing1.Visible = 0:LSLing2.Visible = 1
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
ling2.TransZ = -10
Case 4:LSLing2.Visible = 0:LSLing.Visible = 1
![Confused :s :s](/forums/images/smilies/icon_confused.gif)
ling2.TransZ = 0:LeftSlingShot.TimerEnabled = 0:
End Select
LStep = LStep + 1
End Sub
' *********************************************************************
' Supporting Ball & Sound Functions
' *********************************************************************
Function Vol(ball) ' Calculates the Volume of the sound based on the ball speed
Vol = Csng(BallVel(ball)*0.4 + 6)
End Function
Function Pan(ball) ' Calculates the pan for a ball based on the X position on the table. "table1" is the name of the table
Dim tmp
tmp = ball.x * 2 / table1.width-1
If tmp > 0 Then
Pan = Csng(tmp ^10)
Else
Pan = Csng(-((- tmp) ^10) )
End If
End Function
Function Pitch(ball) ' Calculates the pitch of the sound based on the ball speed
Pitch = BallVel(ball) * 20
End Function
Function BallVel(ball) 'Calculates the ball speed
BallVel = INT(SQR((ball.VelX ^2) + (ball.VelY ^2) ) )
End Function
'*****************************************
' JP's VP10 Rolling Sounds
'*****************************************
Const tnob = 5 ' total number of balls
ReDim rolling(tnob)
InitRolling
Sub InitRolling
Dim i
For i = 0 to tnob
rolling(i) = False
Next
End Sub
Sub RollingTimer_Timer()
Dim BOT, b
BOT = GetBalls
' stop the sound of deleted balls
For b = UBound(BOT) + 1 to tnob
rolling(b) = False
StopSound("fx_ballrolling" & b)
Next
' exit the sub if no balls on the table
If UBound(BOT) = -1 Then Exit Sub
' play the rolling sound for each ball
For b = 0 to UBound(BOT)
If BallVel(BOT(b) ) > 1 AND BOT(b).z < 30 Then
rolling(b) = True
PlaySound("fx_ballrolling" & b), -1, Vol(BOT(b) ), Pan(BOT(b) ), 0, Pitch(BOT(b) ), 1, 0
Else
If rolling(b) = True Then
StopSound("fx_ballrolling" & b)
rolling(b) = False
End If
End If
Next
End Sub
'**********************
' Ball Collision Sound
'**********************
Sub OnBallBallCollision(ball1, ball2, velocity)
PlaySound("fx_collide"), 0, Csng(velocity) ^2 / 2000, Pan(ball1), 0, Pitch(ball1), 0, 0
End Sub
'************************************
' What you need to add to your table
'************************************
' a timer called RollingTimer. With a fast interval, like 10
' one collision sound, in this script is called fx_collide
' as many sound files as max number of balls, with names ending with 0, 1, 2, 3, etc
' for ex. as used in this script: fx_ballrolling0, fx_ballrolling1, fx_ballrolling2, fx_ballrolling3, etc
'******************************************
' Explanation of the rolling sound routine
'******************************************
' sounds are played based on the ball speed and position
' the routine checks first for deleted balls and stops the rolling sound.
' The For loop goes through all the balls on the table and checks for the ball speed and
' if the ball is on the table (height lower than 30) then then it plays the sound
' otherwise the sound is stopped, like when the ball has stopped or is on a ramp or flying.
' The sound is played using the VOL, PAN and PITCH functions, so the volume and pitch of the sound
' will change according to the ball speed, and the PAN function will change the stereo position according
' to the position of the ball on the table.
'**************************************
' Explanation of the collision routine
'**************************************
' The collision is built in VP.
' You only need to add a Sub OnBallBallCollision(ball1, ball2, velocity) and when two balls collide they
' will call this routine. What you add in the sub is up to you. As an example is a simple Playsound with volume and paning
' depending of the speed of the collision.
Sub Pins_Hit (idx)
PlaySound "pinhit_low", 0, Vol(ActiveBall), Pan(ActiveBall), 0, Pitch(ActiveBall), 0, 0
End Sub
Sub Targets_Hit (idx)
PlaySound SoundFX("target",DOFContactors), 0, Vol(ActiveBall), Pan(ActiveBall), 0, Pitch(ActiveBall), 0, 0
End Sub
Sub Metals_Thin_Hit (idx)
PlaySound "metalhit_thin", 0, Vol(ActiveBall), Pan(ActiveBall), 0, Pitch(ActiveBall), 1, 0
End Sub
Sub Metals_Medium_Hit (idx)
PlaySound "metalhit_medium", 0, Vol(ActiveBall), Pan(ActiveBall), 0, Pitch(ActiveBall), 1, 0
End Sub
Sub Metals2_Hit (idx)
PlaySound "metalhit2", 0, Vol(ActiveBall), Pan(ActiveBall), 0, Pitch(ActiveBall), 1, 0
End Sub
Sub Gates_Hit (idx)
PlaySound "gate4", 0, Vol(ActiveBall), Pan(ActiveBall), 0, Pitch(ActiveBall), 1, 0
End Sub
Sub Spinner_Spin
PlaySound "fx_spinner",0,.25,0,0.25
End Sub
Sub Rubbers_Hit(idx)
dim finalspeed
finalspeed=SQR(activeball.velx * activeball.velx + activeball.vely * activeball.vely)
If finalspeed > 20 then
PlaySound "fx_rubber2", 0, Vol(ActiveBall), Pan(ActiveBall), 0, Pitch(ActiveBall), 1, 0
End if
If finalspeed >= 6 AND finalspeed <= 20 then
RandomSoundRubber()
End If
End Sub
Sub Posts_Hit(idx)
dim finalspeed
finalspeed=SQR(activeball.velx * activeball.velx + activeball.vely * activeball.vely)
If finalspeed > 16 then
PlaySound "fx_rubber2", 0, Vol(ActiveBall), Pan(ActiveBall), 0, Pitch(ActiveBall), 1, 0
End if
If finalspeed >= 6 AND finalspeed <= 16 then
RandomSoundRubber()
End If
End Sub
Sub RandomSoundRubber()
Select Case Int(Rnd*3)+1
Case 1 : PlaySound "rubber_hit_1", 0, Vol(ActiveBall), Pan(ActiveBall), 0, Pitch(ActiveBall), 1, 0
Case 2 : PlaySound "rubber_hit_2", 0, Vol(ActiveBall), Pan(ActiveBall), 0, Pitch(ActiveBall), 1, 0
Case 3 : PlaySound "rubber_hit_3", 0, Vol(ActiveBall), Pan(ActiveBall), 0, Pitch(ActiveBall), 1, 0
End Select
End Sub
Sub LeftFlipper_Collide(parm)
RandomSoundFlipper()
End Sub
Sub RightFlipper_Collide(parm)
RandomSoundFlipper()
End Sub
Sub RandomSoundFlipper()
Select Case Int(Rnd*3)+1
Case 1 : PlaySound "flip_hit_1", 0, Vol(ActiveBall), Pan(ActiveBall), 0, Pitch(ActiveBall), 1, 0
Case 2 : PlaySound "flip_hit_2", 0, Vol(ActiveBall), Pan(ActiveBall), 0, Pitch(ActiveBall), 1, 0
Case 3 : PlaySound "flip_hit_3", 0, Vol(ActiveBall), Pan(ActiveBall), 0, Pitch(ActiveBall), 1, 0
End Select
End Sub
'*************
' JP'S LUT
'*************
Dim bLutActive, LUTImage
Dim xl
Sub LoadLUT
bLutActive = False
xl = LoadValue(cGameName, "LUTImage")
If(xl <> "") Then LUTImage = xl Else LUTImage = 0
UpdateLUT
End Sub
Sub SaveLUT
SaveValue cGameName, "LUTImage", LUTImage
End Sub
Sub NextLUT: LUTImage = (LUTImage +1 ) MOD 15: UpdateLUT: SaveLUT: End Sub
Sub UpdateLUT
Select Case LutImage
Case 0: Table1.ColorGradeImage = "LUT0"
Case 1: Table1.ColorGradeImage = "LUT1"
Case 2: Table1.ColorGradeImage = "LUT2"
Case 3: Table1.ColorGradeImage = "LUT3"
Case 4: Table1.ColorGradeImage = "LUT4"
Case 5: Table1.ColorGradeImage = "LUT5"
Case 6: Table1.ColorGradeImage = "LUT6"
Case 7: Table1.ColorGradeImage = "LUT7"
Case 8: Table1.ColorGradeImage = "LUT8"
Case 9: Table1.ColorGradeImage = "LUT9"
Case 10: Table1.ColorGradeImage = "LUT10"
Case 11: Table1.ColorGradeImage = "LUT11"
Case 12: Table1.ColorGradeImage = "LUT12"
Case 13: Table1.ColorGradeImage = "LUT13"
Case 14: Table1.ColorGradeImage = "LUT14"
Case 15: Table1.ColorGradeImage = "LUT15"
End Select
End Sub
Sub Table1_Exit():Controller.Stop:Controller.Games("smmanc").Settings.Value("sound")=1: End Sub
Machine 'smmanc' (Six Million Dollar Man, The (7-digit