TerryRed
Pinball Master
- Joined
- Feb 11, 2020
- Messages
- 1,990
- Solutions
- 9
- Reaction score
- 2,427
- Points
- 145
- Favorite Pinball Machine
- My Virtual Pinball Cabinet
I mentioned a while back that I've been "sick" with extreme vertigo / headaches that has kept me from doing a lot of what I normally do (play VR, play at my cabinet, play PC games, etc).
This has continued for months, but has slowly been getting better... but I'm still far from "normal". It wasn't until last week when I was finally able to see a neurologist, and get an MRI that they finally were able to determine what is going on.
Turns out, I had a stroke (in my brain)... and this is why I've had non-stop headaches for months, and the vertigo, etc. Now I'm not even allowed to drive anywhere.
This is part of why my recent releases / quick updates have not been getting DOF / full PinEvent releases yet, as it's too hard to do much at the cabinet right now.... as it causes my headaches to get worse, and I need to take it easy when that happens.
So at XMAS, I decided to take a brief break from finishing Silent Hill (which still has a lot of work) to do a few quick table updates.... and now Sonic.... as those I can currently do... and I needed something "fun / uplifting" that won't take too long to do.
My plan is to finish Sonic with maybe a few new modes and release that, then maybe one other quick table update. No PinEvent updates for these right away, as I need to update PinEvent itself and all current PinEvent table / pup-pack releases as well to the new update standard.
The next version of PinEvent will be more of a "refinement" to keep things much simpler, and remove features that are not really being used (like Profiles), update under the hood code and commands I use for SSF and other things, and also to now only support FullDMD and FullDMD on BG. I will be removing all support for real DMD and LCD DMD for all tables (it was always a compromise to add those, and more work for little benefit as I design for FullDMD). Real DMD and LCD DMD users can now be supported with DMDExt 1.9 (for most tables), so those users will get the best of both worlds (DMDExt, and FullDMD on BG).
Tables like Silent Hill and RetroFlair 2 take WAY more time than 95% of the typical tables you see on FP and VPX (both of these are like multiple tables in one).... but I assure you they WILL be completed at some point... and they will be much better tables than I ever imagined doing when I started them.
Don't worry... I'm not pushing myself or anything. What I work on now is something I can do that keeps me sane in the mean time.
All good things come to those who wait... and I more than anyone can't wait until that happens.
This has continued for months, but has slowly been getting better... but I'm still far from "normal". It wasn't until last week when I was finally able to see a neurologist, and get an MRI that they finally were able to determine what is going on.
Turns out, I had a stroke (in my brain)... and this is why I've had non-stop headaches for months, and the vertigo, etc. Now I'm not even allowed to drive anywhere.
This is part of why my recent releases / quick updates have not been getting DOF / full PinEvent releases yet, as it's too hard to do much at the cabinet right now.... as it causes my headaches to get worse, and I need to take it easy when that happens.
So at XMAS, I decided to take a brief break from finishing Silent Hill (which still has a lot of work) to do a few quick table updates.... and now Sonic.... as those I can currently do... and I needed something "fun / uplifting" that won't take too long to do.
My plan is to finish Sonic with maybe a few new modes and release that, then maybe one other quick table update. No PinEvent updates for these right away, as I need to update PinEvent itself and all current PinEvent table / pup-pack releases as well to the new update standard.
The next version of PinEvent will be more of a "refinement" to keep things much simpler, and remove features that are not really being used (like Profiles), update under the hood code and commands I use for SSF and other things, and also to now only support FullDMD and FullDMD on BG. I will be removing all support for real DMD and LCD DMD for all tables (it was always a compromise to add those, and more work for little benefit as I design for FullDMD). Real DMD and LCD DMD users can now be supported with DMDExt 1.9 (for most tables), so those users will get the best of both worlds (DMDExt, and FullDMD on BG).
Tables like Silent Hill and RetroFlair 2 take WAY more time than 95% of the typical tables you see on FP and VPX (both of these are like multiple tables in one).... but I assure you they WILL be completed at some point... and they will be much better tables than I ever imagined doing when I started them.
Don't worry... I'm not pushing myself or anything. What I work on now is something I can do that keeps me sane in the mean time.
All good things come to those who wait... and I more than anyone can't wait until that happens.