Counterforce (Gottlieb, 1980) VP8

VP8 Gottlieb SS Recreation Counterforce (Gottlieb, 1980) VP8 v1.43 2020-01-28

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Luvthatapex/MoonchilD,
Version:1.43,
Gottlieb 1980,
IPD No. 575

Counterforce was the 125th and last Gottlieb pinball done together by Ed Krinsky and Gordon Morison. The game borrows the idea of Space Invaders, with "alien rockets" descending at ever-increasing speed towards multiplier "guns". The objective is to destroy all the alien rockets as quickly as possible to maximise scoring. This is done by either shooting the 7 drop-targets directly or the lit yellow spot-targets or rollovers, which will automatically cause the associated drop-target to fall. Counterforce therefore uses the same memory drop-targets as James Bond 007 and Panthera.
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COUNTERFORCE was the last of 125 Gottlieb pinball machines from the prolific designer/artist team of Ed Krinsky and Gordon Morison. The artwork is typical Morison sci-fi fantasy, whilst the game design has Krynsky's typical trait of being based on shooting drop-targets. On COUNTERFORCE, this is a bank of no less than 7 drop-targets facing the player.

The gameplay resembles the classic advance of aliens from the "Space Invaders" video-game, with the player having to hit the drop-targets before advancing lights in fornt of them reach the lowest level and slash the bonus scores.

7 yellow spot targets trigger the automatic demise of their corresponding drop-target, when hit, whilst the 7 green rollovers increase the bonus multiplier. Gottlieb proclaimed that Counterforce is "the game they'll fight to play, because this one fights back."
Rules:
DROP TARGETS (7)
Location: Upper centre of playfield
Scoring: When lit, 4000 (3-ball), 2000 (5-ball)
Extra: Adds Bonus & turns out Red light
HOLE

Location: Top left of playfield
Scoring: 5000 (3-ball), 3000 (5-ball)
Extra: Score Bonus when lit
SPOT TARGET

Location: Top right of playfield
Scoring: 500 or 2000 when lit
Extra: Advances Multiplier when lit, awards Special when lit
SPOT TARGET

Location: Upper right of playfield, to left of right rollover
Scoring: 500 or 4000 when lit
Extra: Advances Multiplier when lit
SPOT TARGET

Location: Middle right of playfield
Scoring: 500 or 2000 when lit
Extra: Awards Extra Ball when lit
SPOT TARGET

Location: Middle left of playfield to right of left rollover
Scoring: 500 or 4000 when lit
Extra: Advances Multiplier when lit
POP BUMPERS (2)

Location: Upper right of playfield
Scoring: 1000 (3-ball), 100 (5-ball)

RIGHT OUTLANE

Location: Lower right of playfield
Scoring: 500 or 2000 when lit
Extra: Advances Multiplier
RIGHT IN-LANE

Location: Lower right of playfield
Scoring: 500 or 2000 when lit
Extra: Advances Multiplier
LEFT INLANES (2)

Location: Lower left of playfield
Scoring: 500 or 2000 when lit
Extra: Advances Multiplier
LEFT OUTLANE

Location: Lower left of playfield
Scoring: 500 or 2000 when lit
Extra: Advances Multiplier
LEFT ROLLOVER

Location: Centre left of playfield
Scoring: 500 or 4000 when lit
Extra: Advances Multiplier when lit
RIGHT ROLLOVER

Location: Centre right of playfield
Scoring: 500 or 4000 when lit
Extra: Advances Multiplier when lit
TOP ROLLOVERS (6)

Location: 3 top left and 3 top right of playfield
Scoring: 500 or 4000 when lit
Extra: Advances Multiplier when lit
10 POINT SWITCHES (3)

Location: 2 behind the drop target bank; 1 above left spot target; 2 slingshots
Scoring: 10

FLIPPERS (4): 2 lower centre of playfield, 1 lower right to right of left in/outlanes, 1 lower-mid left above left in/outlanes
BONUS & MULTIPLIER: Bonus between 1000-20000. Multiplier value of 1x, 2x 3x; Outhole adds Bonus
ROM------------------>
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  • ChatGPT @ ChatGPT:
    @Free Bally!, Pirates are often depicted with eye patches in popular culture, but the reasons for this vary. Here are a few possible explanations:

    1. **Injury**: The most straightforward reason a pirate might wear an eye patch is that they lost an eye due to injury. Pirate battles, sword fights, and the general hazards of seafaring life could easily lead to eye injuries, necessitating an eye patch.

    2. **Myth and Stereotype**: The image of a pirate with an eye patch has become a stereotype perpetuated by movies, books, and other forms of media. It's part of the romanticized pirate image that includes peg legs, hooks for hands, and parrots on shoulders.

    3. **Preserving Night Vision**: A more interesting and practical theory suggests that pirates wore eye patches to keep one eye adapted to the dark. When moving between the bright deck and the dark below decks, a pirate could switch the patch from one eye to the other. The eye that was covered
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  • Free Bally! @ Free Bally!:
    nope... it was because a seagul shit in his eye the day after he got the new hook fitted
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  • JonPurpleHaze @ JonPurpleHaze:
    He couldn't scratch his eye, or tried and had to get the patch because of the hook...:pirat:🏴‍☠️🪝
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  • Free Bally! @ Free Bally!:
    ahh well, back to work tomorrow
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    Looking at Tuesday for a real day off, ahhh
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  • JonPurpleHaze @ JonPurpleHaze:
    Hope you find your keys!
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  • Free Bally! @ Free Bally!:
    But working long every darned day has (Finally!) cleared up pain in my hip that has plagued me since April
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  • Free Bally! @ Free Bally!:
    haha, naw the keys are long gone. HAVE to get a new pair of pants... Without A Hole In The Pocket!
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  • JonPurpleHaze @ JonPurpleHaze:
    Get AC 4! you :pirat:
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  • Free Bally! @ Free Bally!:
    Got AC, weather-liars say i'll need an umbrella all weekend
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    ohh oops
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    you mean the pirate game!
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    AC = Assasin's Creed...4...Black Flag.
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    heh, they all look like pirate queens, instead of a gig on the beach, the Law Of The Sea says they have to fight until there's only one
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    ahoy, have to go make some salad of fish chunks flavored to taste like crab, have a salty Friday ya scallawag!
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