by rom
at 2012-09-01
Type Original
Info
at 2012-09-01
Type Original
Info
RulesUPDATE for DIE HARD 3.0:
Change log:
-added Game room wall;
-added jackpots scoring during multiball (Ramp & bumpers score bigger);
-increased lighting fx;
-fastergameplay.
Main mission MULTIBALL (red arrows):
-Shooting the ramp will open the VAULT (center toy).
-Shoot the ball into the open vault to lock it. A new ball will be kicked out into the bumpers.
-Repeat this 5 times to get the multiball rolling.
-Multiball will light the mission complete light between the slingshots. This will get you 250000 points at the end of the ball.
Mission 2 WALKIE TALKIE (blue arrows):
-Shoot the ball into the WALKIE TALKIE kicker.
-You will get a bonus for every hit and it will play cool Die Hard sounds.
-Hit 5 times will light the mission complete light between the slingshots. This will get you 250000 points at the end of the ball.
-This mission will be reset to zero after a lost ball.
Mission 3 TAXI (yellow arrows):
-Shoot the orbit.
-Every shot will advance the lights to the end bonus.
-The last shot will light the mission complete light between the slingshots. This will get you 250000 points at the end of the ball.
-This mission will be reset to zero after a lost ball.
Mission 4 NAKATOMI PLAZA (purple arrows):
-Shoot the ball into the NAKATOMI PLAZA kicker.
-You will get a bonus for every hit and it will play cool Die Hard sounds.
-Hit 5 times will light the mission complete light between the slingshots. This will get you 250000 points at the end of the ball.
-This mission will be reset to zero after a lost ball.
Mission 5 LEAF TARGETS (white round lights):
-Hit'em all to light the Leaf Target with the red blinking round light near the left outlane.
-Hitting that target is the last switch hit to get a bonus and light the mission complete light between the slingshots. This will get you 250000 points at the end of the ball.
-This mission will be reset to zero after a lost ball.
EXTRA BALL (green lights):
-If the 3 round green lights (lanes over the bumpers) are lit, the EXTRA BALL arrow will blink. Shoot the ball into the kicker with the "EXTRA BALL and POP UPS" sign to get it.
-If the extra ball light does not blink, you will only get the pop ups for an amount of time.
-Hint: use the upper flippers to block the wrong bumper exit and to kick the ball into the EXTRA BALL kicker.
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