Halloween - Big Bloody Mike (PinEvent V2, FizX 3.3)

SS Original Table BAM FizX FP Halloween - Big Bloody Mike (PinEvent V2, FizX 3.3) 2.0

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Solid State Machines
guaranteed value
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10/10!
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Another masterpiece table. Now more playable than ever.
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Just plain, awesome. what more can be said. great table.
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I just finished playing this table, and I got to say it's fantastic. It's a real work of art!! The lighting FX and Physics are fantastic. My only critque is the when the player launches the ball it ends up on the upper play field too quickly before you can react.
The solution is quite easy by adding two timers. One at kicker3, set at 250 Ms. and another at KickerUPF set at 500 Ms. Make sure this code: "ChangeView_to_UpperPlayfield" is part of the timer set Sub Routine. Optionally you can enable the disabled sound FX on kicker3.
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awesome updates to an already great table.
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Another great FizX table Terry, you should add the FizX prefix to the title so it shows up in the FizX filter, thanks for your hard work on these tables!
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Just played it and it's fantastic! Love the audio clips, the music, the jack-o-lantern ball!! FUN (and frustrating! 0 bonus numerous times!)
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Amazing table, so much detail.
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Thanking you before I even play. Everything you do is 10 star!
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Thank u as always for this awesomeness!
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Everything about this table is awesome. Thank You
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  • E @ ejrcooney:
    B2S server.exe Version 2.5.0.320 How can you make the B2SDMD stay on Visible. Make it the default instead of hidden. Did new install of 10.8 final have many tables I would have to open to change to visible instead of hidden. Any help would be much appreciated.
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  • xenonph @ xenonph:
    @ejrcooney Try right clicking on backglass with mouse pointer, and you should see B2S DMD Visibility setting at top of window.
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  • E @ ejrcooney:
    Want to make visible the default. Right now it is set on hidden.
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  • xenonph @ xenonph:
    I sent you message with pic showing where to make visible adjustment.
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      xenonph @ xenonph: I sent you message with pic showing where to make visible adjustment.
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