by rom
at 2012-08-31
Type Original
FP Physics 2.4
Rules
THE FIFTH ELEMENT MOD 2.0
at 2012-08-31
Type Original
FP Physics 2.4
Rules
InfoRULES:
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-MULTIBALL:
1) spell STONE (left leaftargets near the diva).
2) avtivate the stone in the kicker (kicker near the bumpers with the stone on top)
3) repeat step 1 and 2 four times to get the multiballtrigger lit. But as soon as this trigger is lit the mangalores will block your way through. You will have to negociate with them first before you can reach the multiballtrigger.
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-EXTRA BALL:
1) the extraball will be lit after shooting 5 times through the ZORK ORBIT (the outer orbit)
2) The way to the extraballtrigger will be blocked again by the mangalores. Well, you know what to do...
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-IN & OUTLANE MULTIPLIERS:
every time the ball rolls through the inner LEELOO ORBIT the in & outlanes will invrease their score.
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-HIT THE POLICE CAR:
1) In order to destroy the police car on the right ramp, shoot the left taxi ramp first.
2) If the taxi ramp has been shot, the police ramp is actif and you can shoot the police car.
The police car score will increase with every destroyed car.
In order tho destroy the next police car, you have to shoot the taxi ramp again first.
So it is a left ramp - right ramp - left ramp - right ramp.....thing.
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(This table is a fan reconstruction, published under the fair use and parody act, and is ditributed for free testing and educational purpose)
Mods of this table :The Fifth Element 2.0 comes with:
-game room wall,
-new playfield design,
-better ball behavior (faster),
-some new sounds and music,
-some more texture changes,
-EASIER gameplay. I think it was too hard to get the multi ball. So from now on, you only have to shoot the 5 stone targets ONCE and you can lock your balls one after the other.
THE FIFTH ELEMENT MOD 2.0
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