Thought I'd try a table I hadn't attempted before. Many thanks to Fuseball/Dorsola/Pacdude. I tried making it with its own trunk mech handler but it didn't seem to want to cooperate even though I thought I had it setup correctly and experimented with various switch locations on different positions...so after struggling with that a while I decided to incorporate what previous authors had done a had it handlemech.
Still things I want to do to it
Fidget with the right loop more...its makable but bounces around a bit if your shot is a bit off.
Mirror effect. Hadn't gotten into making it but was getting burnt out a bit so it will be in a future update.
Just noticed that I put the wrong Light 58 (leading to captive ball) needs to be more toward the redside of orange. I'll change that and put that in with the mirror effect update.
Something i wasn't too sure on...did it let out a vanished ball during multiball to where you'd have 4ball multiball? Couldn't remember if it did that or not.
Green light on the trunk
Also would like to cover more areas where the ball is in front of certain parts of reels and get rid of some black lines that appear on some reels.
Hope you enjoy this release of Theatre of Magic.
Still things I want to do to it
Fidget with the right loop more...its makable but bounces around a bit if your shot is a bit off.
Mirror effect. Hadn't gotten into making it but was getting burnt out a bit so it will be in a future update.
Just noticed that I put the wrong Light 58 (leading to captive ball) needs to be more toward the redside of orange. I'll change that and put that in with the mirror effect update.
Something i wasn't too sure on...did it let out a vanished ball during multiball to where you'd have 4ball multiball? Couldn't remember if it did that or not.
Green light on the trunk
Also would like to cover more areas where the ball is in front of certain parts of reels and get rid of some black lines that appear on some reels.
Hope you enjoy this release of Theatre of Magic.