*trigger up: turn on the bump red -> OK then red bumper score 10
*2trigger near to bump red,turn off him,and maybe something else? -> No pop-up saveball off
*each trigger (in table) and 2slingshot, in off, a score.....in on, another score,this is all clear on see the playfield. -> No
Left bumper and right slingshot are tied, right bumper and les slingshot are tied,
Every single point, you change the lighting (left bumper right slingshot lit, right bumper left sligshot unlit and vice versa)
*target 1or2 pop-up saveball on. -> No
*target 3or4 pop-up saveball off. -> No pop-up saveball on
*each target 1-2-3-4 bonus advance (I miss knowing how much score they give to a new ball) -> OK - 1 000 points
Each target lit the corresponding lane
*hit all target 1-2-3-4 shoot again light on -> No
- Red light (Bonus) is lit and
- italian and german version: when you hit again a target, you win up to 4 extra ball or up to 4 000 points (adjustable)
see
Italian/French BG near EXTRA BALL you have 0 1 2 3 4 5 -> number of replayable balls
- french version: when you hit again a target, you win 1 free replay
*lose the ball, all light in turn off (reset) -> OK
*if the bonus is awarded during the game(through something), or on a lose ball (new ball) -> at ball loose
*how much bonus is awarded when the last red light is turned on -> 5
* such a table (fantastic for me) also has the matchplay???
Yes, but it's depend:
- italian and german version: as usual
- french version: no matchplay displayed, but if you win (same calculation) CHANCE is displayed on BG ->
Italian/French BG
You can choose a 10% or 20% win.
*2trigger in loseball lane.....the green one (the first) is the drain, but the other the red one what does it do? -> good question