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OK.Sounds good. I would give preference to any playfield larger than that 1024x2048 or backglasses larger than 1024x1024. There may be some textures equal to those sizes that have good clarity that would be worth saving. When I started working on Avatar, someone used a standard image editor and enlarged the playfield to 2048x4096 but it looked terrible. So you might watch out for that kind of thing.
If someone put together a complete package of textures for a build with playfield, backglass, plastics, bumper caps etc, it would be rather sad to see it separated out. That said, full packages didn't seem very prevalent when I looked through this stuff in the past. High res stuff didn't seem very prevalent either. Something rare would have value even if it is normal res. A good check might be to see if any tables have been built of it.
I have uploaded them all.
I divided them up into 5 parts to keep them under 200 MB's.
What do you think?