INSTRUCTIONS
PLAYER'S COLOR MATCH - Dropping colored targets when lit or flashing, or ball in saucer when flashing, lites corresponding color in Computer color column.
COMPUTOR'S COLOR SELECTION - Ball in outhole scores bonus points for each flashing or lit lite. Matching color - lite flashes; not matching color - lite remains lit.
SPECTRUM STARS - One star awarded for 4 flashing colors in same column. 100,000 points for each lit star at end of game.
Right SPECIAL lane lites when 2 stars are made. Left SPECIAL lane - 3 stars.
COMPUTOR'S CLUES - Spinners change side saucer colors. Ball in any saucer when color is matched will flash corresponding target and saucer lites; mismatch will turn off that color by targets and saucers.
BONUS MULTIPLIERS - Advanced by making 4 center rollovers.
Ball thru Special Curve in proper direction lites 1 Spectral Curve lite.
1 EXTRA BALL: For 3 flashing yellow lites in same column or when 4 Spectral Curve lites are lit.
3 EXTRA BALLS: For 4 flashing yellow lites in same column.
1 REPLAY: For 3 flashing red lites in same column.
3 REPLAYS: For 4 flashing red lites in same column.
TILT PENALTY - Ball in play.