Triple Strike (Williams, 1983) VP8 v1.0
By TAB, Destruk
ROM: tstrk_l1
This machine was the last United branded shuffle alley.
By TAB, Destruk
ROM: tstrk_l1
This machine was the last United branded shuffle alley.
Flyer:Ticket dispenser doesn't work.
There are three steps to launching a puck down the alley -
1- X Placement
2 - Direction Indicator
3 - Release/Throw
Plunger Key cycles, Left/Right flipper keys move left and right.
KeyUpperLeft ( "A" by default) selects game type.
Too easy compared to the real thing.
The backboard lights may not be accurately placed.
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GAME PLAY
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Before the game begins, players press a button on the front of cabinet to select the type of scoring desired.
* REGULATION - Scoring is identical to official bowling.
* TRIPLE STRIKE - There are three shots per frame. Scoring is 300 points for a strike, 200 points for a two-shot spare, 100 points for a three-shot spare. With no strike or spare, the pin count is the score.
* FLASH - Strike and spare scores are indicated by flashing lights. The lights stop flashing when pins are hit on the first shot.
* BIG STRIKE -
10 Pin Strike scores 300 with no strikes lit, 600 with 1 strike and 900 with 2 strikes lit.
9 Pin Strike scores 200 with no strikes lit, 400 with 1 strike lit, and 600 with 2 strikes lit.
Spare (Picking up after first making a 8 or less) scores 100 with no strikes, 200 with 1 strike, and 300 with 2 strikes lit.
Blown Frame scores pin count.
* STRIKE-90 - This game scores 90 for a strike, 60 for a spare. The player continues to shoot as long as he achieves strikes.