JAWS – BIGGER BOAT EDITION
Original Table created by: ROM
Ultimate Pro Update by: SLAMT1LT
BIGGER BOAT EDITION by: TerryRed
Table version: 1.41 (Aug 2023)
======================================
What began as ROM’s classic Jaws table for Future Pinball, has evolved over the years from SLAMT1LT’s massive Ultimate Pro update, to my new BIGGER BOAT EDITON.
This table has been completely updated to use the newest modern BAM features to create an amazing real-time visual treat that will blow you away! Almost everything you see has been updated to the max and many cool additions have been added!
See new effects, such as the ramp spilling the blood of any ball eaten by the shark. New animated bumpers fill with bloody water. Gasp as you see victims reach out from the bumpers for help! Witness Ben Gardner’s dead corpse bob up and down. New animated water plastics, boat wheel and orca toys, Hooper’s tanks, buoy flashers, underwater VR room and more!
======================================
FizX
This table has been fully updated with FizX v3.0 physics for game changing new physics on Future Pinball. FizX uses techniques similar to nFozzy physics on VPX to completely change the physics for the flippers, slings, rubbers, targets, ball behavior and more that allows this table play much more realistically than anyone ever thought was possible on Future Pinball. You will be amazed at the difference!
PinEvent V2
This table is also updated to fully support PinEvent V2 features (DOF, PUP SSF, PUP DMD). It has modern PUP DMD display options that can work with all setups. With it's crisp HD text and dazzling videos, it's sure to wow everyone who sees it.
======================================
For a video walkthrough off all game modes and features, checkout this video:
To see the evolution of this table from ROM’s original table, to SLAMT1LT’s Ultimate Pro update, then to this Bigger Boat Edition, watch this video:
======================================
******** CONTRIBUTORS TO THE CREATION OF THIS TABLE ********
ROM: Jaws Pinball
- created and designed the excellent original table
- layout, script, code, gameplay, art, sounds, voice overs, music, models, animation
SLAMT1LT: Jaws - Ultimate Pro update
- many table updates from Ultimate Edition to Ultimate Pro
- massive new updates to script, code, sounds, voice overs, music, lighting
- many new additions to gameplay / modes, and new harpoon shooter
- "FP" HUD and backglass videos, DMD
- lots more stuff that went into making an awesome update
TerryRed: Jaws - BIGGER BOAT EDITION 1.0 - Oct 2022
- updates to the table, layout, code, sound, music, items, lighting, models, etc
- removed older items / surfaces / lights no longer used
- adjusted table geometry to allow for better ball flow
- updated BAM lighting and post processing
- updated entire table's G.I. and coloured lighting
- updated playfield artwork (sand) and used original "clean" artwork
- new insert models, lighting, textures, normal maps
- new BAM spotlights
- new artwork for plastics, apron, backbox, ramp, sidewalls, backwall
- new shadowmaps for G.I and flashers (made to work properly with ray cast ball shadows)
- new VR Room with animated water / caustics / detailed Orca model / shark model
- new animated boat wheel models and lights for slingshots
- new animated life saver bumpers models
- new bloody civilian death animations (arm and head models that pop up from bumper)
- new animated blood on Jaws ramp when ball is eaten
- new animated "water" effects on platics and bumpers
- new detailed Orca model and animation
- new Hooper's oxygen tank models
- new lights on the apron for harpoon and civilians
- new JAWS plunger lane sign with flasher, and plunger lane sand art
- new FLEEP mechanical sounds
- updated entire table for FizX physics
- PinEvent V2 support for DOF, SSF, PUP DMD, and PUP Stream
- added TABLE OPTIONS to customize many things on startup, and for performance, etc.
- a huge amount of work and lots of other updates and details I can't keep track of :)
Other contributors to this table:
Schlabber34: insert jewel images
FLEEP: mechanical sounds
JLou: FizX and support
ravarcade: BAM and support
Nailbuster: Pinup Player, PUP DMD, PUP SSF
Chris Leathley: Future Pinball
======================================
****** This table is a 3 player game ******
Desktop Static Camera Views (attract mode)
During Gameplay, the following will fire the Harpoon Ball Launcher and act as a plunger
======================================
TABLE OPTIONS
BAM Ray Cast Ball Shadows:
BAM Menu - Light and Post Processing settings:
Physics: FizX v3.0
PinEvent V2 features for this table:
====================================================================
Game not running smooth? Try the following:
====================================================================
TABLE REQUIREMENTS (very important!)
====================================================================
INSTALL INSTRUCTIONS (REQUIRED)
It's super easy, and only takes minutes to do!
====================================================================
How to run Future Pinball to play the table
====================================================================
PROBLEMS?
Read the Install Instructions included in the table's zip file.
It tells you everything you need to know, has a very helpful FAQ, and has lots of pretty pictures!
Again, read the FAQ and the Install Instructions in the table's zip file!
====================================================================
CHANGELOG
1.41
- small fix for target holes (rendering order) that blocked some inserts if using a lower camera view
1.4
- updated table for FizX v3.0
- new built in Static Camera Views for Desktop mode (toggle with plunger during attract mode)
- some lighting / texture adjustments
- small fixes
- new install instructions
- ball rolling sounds changed in table and in pup-pack
1.3
- updated FizX physics code to change how ball ID's are handled to prevent conflicts
- updated FizX physics code for more efficient Rubber bounce handling
- updated Ball Rolling Sound code to change how ball ID's are tracked to prevent conflicts
- removed old PUPRollingUpdateTimer commands that are no longer used (would give an error if PinEvent Settings were forced to be disabled)
- enabled water animation in VR Room for all modes
1.2
- added missing tilt bob code for PinEvent V2
- fix for error if disabling the use_PUP_Stream_Billboard
- updated table and physics to FizX v2.0 (should now use 1K ball model zip file)
- updated PinEvent V2 Ball Rolling functions: new singular code for both FP and PUP SSF
- updated PinEvent V2 PinMechSound code to support new FizX auto ball hit events based on PF materials
- removed all triggers and sounds used for ball hit sounds (no longer needed with FizX v2.0)
- added more FLEEP mechanical sounds to support new FizX dynamic ball hit events
- this allows for amazing new dynamic mechanical and SSF sounds for the entire table!
- new FizX code no longer requires flipper Swing Angle to be specified in the FizX Flipper settings!
- FizX slingshots, drop targets, rubbers are now set in the FizX General Settings section (not in a FizX Profile)
- FizX XML_FPS is now set in its own section
- updated FizX Profiles to only change FizX Flipper settings
- there are no longer FizX Profiles used for different physics xml settings
- any settings needed for a different PHYSICS XML FPS is now set in the FizX FPS settings section
1.1
- removed FizX rubber items surrounding the bumper area that may have caused Overflow errors
BIGGER BOAT EDITION 1.0 - Oct 2022
- updates to the table, layout, code, sound, music, items, lighting, models, etc
- removed older items / surfaces / lights no longer used
- adjusted table geometry to allow for better ball flow
- updated BAM lighting and post processing
- updated entire table's G.I. and coloured lighting
- updated playfield artwork (sand) and used original "clean" artwork
- new insert models, lighting, textures, normal maps
- new BAM spotlights
- new artwork for plastics, apron, backbox, ramp, sidewalls, backwall
- new shadowmaps for G.I and flashers (made to work properly with ray cast ball shadows)
- new VR Room with animated water / caustics / detailed Orca model / shark model
- new animated boat wheel models and lights for slingshots
- new animated life saver bumpers models
- new bloody civilian death animations (arm and head models that pop up from bumper)
- new animated blood on Jaws ramp when ball is eaten
- new animated "water" effects on platics and bumpers
- new detailed Orca model and animation
- new Hooper's oxygen tank models
- new lights on the apron for harpoon and civilians
- new JAWS plunger lane sign with flasher, and plunger lane sand art
- new FLEEP mechanical sounds
- updated entire table for FizX physics
- PinEvent V2 support for DOF, SSF, PUP DMD, and PUP Stream
- added TABLE OPTIONS to customize many things on startup, and for performance, etc.
- a huge amount of work and lots of other updates and details I can't keep track of :)
Original Table created by: ROM
Ultimate Pro Update by: SLAMT1LT
BIGGER BOAT EDITION by: TerryRed
Table version: 1.41 (Aug 2023)
======================================
What began as ROM’s classic Jaws table for Future Pinball, has evolved over the years from SLAMT1LT’s massive Ultimate Pro update, to my new BIGGER BOAT EDITON.
This table has been completely updated to use the newest modern BAM features to create an amazing real-time visual treat that will blow you away! Almost everything you see has been updated to the max and many cool additions have been added!
See new effects, such as the ramp spilling the blood of any ball eaten by the shark. New animated bumpers fill with bloody water. Gasp as you see victims reach out from the bumpers for help! Witness Ben Gardner’s dead corpse bob up and down. New animated water plastics, boat wheel and orca toys, Hooper’s tanks, buoy flashers, underwater VR room and more!
======================================
FizX
This table has been fully updated with FizX v3.0 physics for game changing new physics on Future Pinball. FizX uses techniques similar to nFozzy physics on VPX to completely change the physics for the flippers, slings, rubbers, targets, ball behavior and more that allows this table play much more realistically than anyone ever thought was possible on Future Pinball. You will be amazed at the difference!
PinEvent V2
This table is also updated to fully support PinEvent V2 features (DOF, PUP SSF, PUP DMD). It has modern PUP DMD display options that can work with all setups. With it's crisp HD text and dazzling videos, it's sure to wow everyone who sees it.
======================================
For a video walkthrough off all game modes and features, checkout this video:
To see the evolution of this table from ROM’s original table, to SLAMT1LT’s Ultimate Pro update, then to this Bigger Boat Edition, watch this video:
======================================
******** CONTRIBUTORS TO THE CREATION OF THIS TABLE ********
ROM: Jaws Pinball
- created and designed the excellent original table
- layout, script, code, gameplay, art, sounds, voice overs, music, models, animation
SLAMT1LT: Jaws - Ultimate Pro update
- many table updates from Ultimate Edition to Ultimate Pro
- massive new updates to script, code, sounds, voice overs, music, lighting
- many new additions to gameplay / modes, and new harpoon shooter
- "FP" HUD and backglass videos, DMD
- lots more stuff that went into making an awesome update
TerryRed: Jaws - BIGGER BOAT EDITION 1.0 - Oct 2022
- updates to the table, layout, code, sound, music, items, lighting, models, etc
- removed older items / surfaces / lights no longer used
- adjusted table geometry to allow for better ball flow
- updated BAM lighting and post processing
- updated entire table's G.I. and coloured lighting
- updated playfield artwork (sand) and used original "clean" artwork
- new insert models, lighting, textures, normal maps
- new BAM spotlights
- new artwork for plastics, apron, backbox, ramp, sidewalls, backwall
- new shadowmaps for G.I and flashers (made to work properly with ray cast ball shadows)
- new VR Room with animated water / caustics / detailed Orca model / shark model
- new animated boat wheel models and lights for slingshots
- new animated life saver bumpers models
- new bloody civilian death animations (arm and head models that pop up from bumper)
- new animated blood on Jaws ramp when ball is eaten
- new animated "water" effects on platics and bumpers
- new detailed Orca model and animation
- new Hooper's oxygen tank models
- new lights on the apron for harpoon and civilians
- new JAWS plunger lane sign with flasher, and plunger lane sand art
- new FLEEP mechanical sounds
- updated entire table for FizX physics
- PinEvent V2 support for DOF, SSF, PUP DMD, and PUP Stream
- added TABLE OPTIONS to customize many things on startup, and for performance, etc.
- a huge amount of work and lots of other updates and details I can't keep track of :)
Other contributors to this table:
Schlabber34: insert jewel images
FLEEP: mechanical sounds
JLou: FizX and support
ravarcade: BAM and support
Nailbuster: Pinup Player, PUP DMD, PUP SSF
Chris Leathley: Future Pinball
======================================
****** This table is a 3 player game ******
Desktop Static Camera Views (attract mode)
- press plunger to cycle through different static views
During Gameplay, the following will fire the Harpoon Ball Launcher and act as a plunger
- Plunger button, Special 1 button, Special 2 button
======================================
TABLE OPTIONS
BAM Ray Cast Ball Shadows:
- this table was created to look best with the new BAM Ray Cast Ball shadows
- this feature is ENABLED on the table script by default
- this feature requires a fast video card, and will use much more of your GPU
- if the table doesn’t run smooth, then your PC may not be fast enough to handle this feature (and you should disable it)
- open BAM menu (~ or Q by default), and goto "Addons - Configure Ball and Shadows"
BAM Menu - Light and Post Processing settings:
- BAM Lighting and Post Processing settings are set by the table script and will ALWAYS override the user's settings
- this is required to ensure that all lighting is set correctly at all times
Physics: FizX v3.0
PinEvent V2 features for this table:
- DOF
- PUP SSF
- PUP DMD
- PUP Stream
- Night Mode key
- TILT BOB key
====================================================================
Game not running smooth? Try the following:
- run FP in Fullscreen, not Windowed
- disable RayCast Ball Shadows in TABLE OPTIONS "first", then disable in the BAM menu while playing (Addons - Configure Ball and Shadows)
- disable Reflections options in FP's Video / Rendering settings
- reduce / disable Antialiasing in FP's Video / Rendering settings
- disable any SSAO options in BAM plugins menu (disabled by default)
====================================================================
TABLE REQUIREMENTS (very important!)
- All Visual C++ Runtime updates
- FP and BAM (updated to 1.5-365 or higher)
- Future Pinball and BAM Essentials AIO package (installed AFTER installing FP or after updating BAM)
- my BAM Settings files installed
- the REQUIRED “Video / Rendering Options” and “Editor Options” set in Future Pinball settings (included with the table's zip file)
====================================================================
INSTALL INSTRUCTIONS (REQUIRED)
- PLEASE read the Install Instructions (included with the table's zip file)
- it shows you how to check what version of BAM you have installed
- it shows you how to install all the REQUIRED items above (and provides links to download them)
- it shows you how to easily setup FP and BAM with the REQUIRED settings
- there is a FAQ included that will answer most questions!
It's super easy, and only takes minutes to do!
====================================================================
How to run Future Pinball to play the table
- PLEASE read the Install Instructions (included with the table's zip file) to know how to properly use FP and BAM
====================================================================
PROBLEMS?
Read the Install Instructions included in the table's zip file.
It tells you everything you need to know, has a very helpful FAQ, and has lots of pretty pictures!
Again, read the FAQ and the Install Instructions in the table's zip file!
====================================================================
CHANGELOG
1.41
- small fix for target holes (rendering order) that blocked some inserts if using a lower camera view
1.4
- updated table for FizX v3.0
- new built in Static Camera Views for Desktop mode (toggle with plunger during attract mode)
- some lighting / texture adjustments
- small fixes
- new install instructions
- ball rolling sounds changed in table and in pup-pack
1.3
- updated FizX physics code to change how ball ID's are handled to prevent conflicts
- updated FizX physics code for more efficient Rubber bounce handling
- updated Ball Rolling Sound code to change how ball ID's are tracked to prevent conflicts
- removed old PUPRollingUpdateTimer commands that are no longer used (would give an error if PinEvent Settings were forced to be disabled)
- enabled water animation in VR Room for all modes
1.2
- added missing tilt bob code for PinEvent V2
- fix for error if disabling the use_PUP_Stream_Billboard
- updated table and physics to FizX v2.0 (should now use 1K ball model zip file)
- updated PinEvent V2 Ball Rolling functions: new singular code for both FP and PUP SSF
- updated PinEvent V2 PinMechSound code to support new FizX auto ball hit events based on PF materials
- removed all triggers and sounds used for ball hit sounds (no longer needed with FizX v2.0)
- added more FLEEP mechanical sounds to support new FizX dynamic ball hit events
- this allows for amazing new dynamic mechanical and SSF sounds for the entire table!
- new FizX code no longer requires flipper Swing Angle to be specified in the FizX Flipper settings!
- FizX slingshots, drop targets, rubbers are now set in the FizX General Settings section (not in a FizX Profile)
- FizX XML_FPS is now set in its own section
- updated FizX Profiles to only change FizX Flipper settings
- there are no longer FizX Profiles used for different physics xml settings
- any settings needed for a different PHYSICS XML FPS is now set in the FizX FPS settings section
1.1
- removed FizX rubber items surrounding the bumper area that may have caused Overflow errors
BIGGER BOAT EDITION 1.0 - Oct 2022
- updates to the table, layout, code, sound, music, items, lighting, models, etc
- removed older items / surfaces / lights no longer used
- adjusted table geometry to allow for better ball flow
- updated BAM lighting and post processing
- updated entire table's G.I. and coloured lighting
- updated playfield artwork (sand) and used original "clean" artwork
- new insert models, lighting, textures, normal maps
- new BAM spotlights
- new artwork for plastics, apron, backbox, ramp, sidewalls, backwall
- new shadowmaps for G.I and flashers (made to work properly with ray cast ball shadows)
- new VR Room with animated water / caustics / detailed Orca model / shark model
- new animated boat wheel models and lights for slingshots
- new animated life saver bumpers models
- new bloody civilian death animations (arm and head models that pop up from bumper)
- new animated blood on Jaws ramp when ball is eaten
- new animated "water" effects on platics and bumpers
- new detailed Orca model and animation
- new Hooper's oxygen tank models
- new lights on the apron for harpoon and civilians
- new JAWS plunger lane sign with flasher, and plunger lane sand art
- new FLEEP mechanical sounds
- updated entire table for FizX physics
- PinEvent V2 support for DOF, SSF, PUP DMD, and PUP Stream
- added TABLE OPTIONS to customize many things on startup, and for performance, etc.
- a huge amount of work and lots of other updates and details I can't keep track of :)







