WIP Sonic Pinball Mania

The game has completely changed. Coming soon...


Can you spot the differences? There are 4 big ones.


BEFORE...


Sonic Pinball Mania - before.png


AFTER...


Sonic Pinball Mania - 1.5 Update.png
 
Apron, R target, ring around Robotnik ...a fourth thing...inlanes lighting changed, but I'm not sure why...?
 
Apron, R target, ring around Robotnik ...a fourth thing...inlanes lighting changed, but I'm not sure why...?

Apron = correct. Ring around Robtonik = correct (more than meets the eye there). R target = correct (the center shot with the R target is different).

It's what the aprons are telling you that is more important (and new) than the visual differences (two new features that change everything).

A video will follow to show how it all works. There are also a lot of gameplay changes (for the better) and fixes that make this a very different and more fun game.
 
Last edited:
Sonic Pinball Mania (PinEvent V2, FizX, Future Pinball - BAM)

1.5 update (Spin Dash and Magna-Spinner) - Coming very soon!


This video shows some new updates and two cool new features I always wanted to add... and now they are here!

One is a new Magna-Spinner toy that will let you trap a ball and choose where it will propel to... without using any flippers! The other is the iconic Sonic Spin Dash that lets you stop the ball anywhere on the playfield, charge up your spin, and DASH the ball in the direction you want!

Both these features completely change the gameplay, and also make the dreaded ManiaModes shot MUCH easier! Many other fixes, refinements and changes make this table much more accessible and fun to play and gives you a better chance at becoming Super Sonic!

The video has chapters, so you can jump right to the demo of each feature if you want.

Coming VERY soon to Future Pinball - BAM!

 
Sonic Pinball Mania (PinEvent V2, FizX) (Future Pinball)

1.5 - New Sonic Spin Dash and Magna-Spinner, FizX v2.0, Big update!

Now Available!


========================================

- NEW Magna-Spinner feature! Activate Magna-Spinner with checkpoint. Use Plunger/Special to hold ball (for a limited time) and then release to shoot ball in direction of the animated light
- NEW Sonic Spin DASH feature! You get Sonic Spin Dash lit up at start of each ball, or by hitting the Checkpoint
- to use Sonic Spin Dash, hold down plunger/special (for a limited time) and then release to DASH in direction of animated pointer
- new apron lights and art for Sonic Dash and Magna-Spinner
- new Camera Control option for multiball and Magna Spinner views
- added shadowmaps to flashers and combined additional shadowmaps and decals to one layer
- added shadows to sidewall and backwall art
- updated table layout and geometry for better ball flow (single DT area and R target), and updated playfield and plastics art
- new proper BALL SAVE functions (no more double dipping the Launch Bonus)
- when MB is completed (after you get green chaos emerald), you can't lock balls or play MB again until after Super Sonic is cleared, or you start a new game
- Ring Hunt, Tails is Tripping, and Bot Bash now start with the ball in the plungerlane (you now have to Bash all 6 bots and collect all Rings yourself)
- various other fixes
- updated table and physics to FizX v2.0
- updated PinEvent V2 Ball Rolling functions: new singular code for both FP and PUP SSF
- updated PinEvent V2 PinMechSound code to support new FizX auto ball hit events based on PF materials
- removed all triggers and sounds used for ball hit sounds (no longer needed with FizX v2.0)
- added more FLEEP mechanical sounds to support new FizX dynamic ball hit events
- this allows for amazing new dynamic mechanical and SSF sounds for the entire table!
- new FizX code no longer requires flipper Swing Angle to be specified in the FizX Flipper settings!
- FizX slingshots, drop targets, rubbers are now set in the FizX General Settings section (not in a FizX Profile)
- FizX XML_FPS is now set in its own section
- updated FizX Profiles to only change FizX Flipper settings
- there are no longer FizX Profiles used for different physics xml settings
- any settings needed for a different PHYSICS XML FPS is now set in the FizX FPS settings section

========================================

Important! Please Read!

- ALL these new updates REQUIRE BAM 1.5-357
- patch both FP and BAM for 4 GB access after updating BAM, to be sure they are both patched
- FizX v2.0 no longer uses the older 8K Physics Ball! Do not use it with this table!
- install the 1K Physics Ball model now! (as default.zip in BAM folder)
- if using PUP features, you MUST install the NEW PuP-Pack to use with this table, or PUP features won't work!
- if you installed Baller Installer and UPDATED it to the new Jan 2023 update, then you "should" be fully updated and ready for this new table update!

========================================

Follow the Install Instructions (and its FAQ) included with the table if you are not sure you are updated correctly... have FP settings setup correctly (important)... or if having any problems.

========================================

New table update is available here:



SPM - Desktop.jpg

SPM cabinet.jpg

SPM 1.png

SPM 2.png

1.5 update screenshot.jpg
 
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