• Many thanks to Ian Longstaff for his lovely table roundups, posted on YT. And here is... TABLE ROUND UP ELEVEN!

    Also, here's our browser games collection, for those who are playful.
Medieval Madness (Williams, 1997) ULTIMATE

Williams SS Recreation FP Medieval Madness (Williams, 1997) ULTIMATE v1.01 Physics 2.6

No permission to download
by francisco666, SLAMT1LT
at 2013-10-01
Type Recreation (real pinball)
Manufacturer Williams Electronic Games, Incorporated, a subsidiary of WMS Ind., Incorporated (1985-1999)
Tradename Williams
Date 1997-06
IPD No. 4032

FP Physics 2.6

Video
Description
"ULTIMATE" Editions are the very best versions of all my tables. Better than "ULTRA", "GOLD" and "VIP"



** Version 1.01 Ultimate **



Optimized for Physics 2.6



'Table build and Script: Francisco666

'3d Models: Francisco666

'Dragon Model: Dragon from http://www.gfx-3d-model.com, unknown autor, mod by Francisco666 #

'Testers: Benucio, Hanson, Megg, Lettuce, Sinner1948

'Thanks Slamt1lt and Polygame for let me use the toy shake effect of Terminator 2



'# Dragon Model terms of use: All 3d models created and copyrighted by their original author, not http://www.gfx-3d-model.com, unless mentioned otherwise, and are free for personal and non-commercial use.





' ULTRA Edition features:



' New apron and cabinet textures

' Dynamic lighting effects added

' New sounds added (mechanical and quotes)

' New music tracks added (Intro, HighScore, End of Game)

' Super Skill Shot added (hold Left Flipper when ball launches)

' Explosion holograms added when castle is hit/destroyed

' Added a graphic to HUD DMD

' New HUD display added which keeps a running tally of players progress

' Catapult shot counts as a castle hit every time (including Hurry Up)

' Castle now catches fire when it's ready to be destroyed

' Death Save added to right outlane

' New interactive match sequence added. Win the mini game to keep playing

' New gameroom texture

' New Williams Flippers added

' Added a Flashing Fire button model to cabinet

' During multiball, camera now locks to a static position

' Fake ROM check added when game first starts

' Fixed Merlin Kicker so ball will lock each time

' Fixed ball getting stuck behind right troll target

' Right Ramp improved for better shots

' Catapult now has slightly more power

' Spelling F-I-R-E now awards 1 Troll Bomb

' Table optimized for maximum performance





' ** Version 1.04 (GOLD) **



' added more time to search for ball when table is tilted, allowing the player to free any stuck balls

' added rollover lights to backwall





' ** Version 1.03 (GOLD) **



' fixed tilting the table would not reset multiball modes

' fixed Master of Trolls light sometimes not switching on





' ** Version 1.02 (GOLD) **



' added sound effect (Horse) when Super Skill Shot selected from launch

' Super Skill Shot is now Right Ramp and Right Orbit

' added lighing effect to Castle Multiball lighting

' fixed ball getting stuck under top right plastic

' random lightning (back wall) will now happen during certain events

' changed lightning sound







' ** Version 1.20 (Gold Edition) **



' added lightning special fx for start of Castle Multiball

' added coloured chrome trim

' after wining the extra ball in the Merlin Kicker, if Troll Light is flashing, the Trolls will now pop up

' changed DMD from "Kin's Men Destroyed" to "King's Men Defeated"

' added new quote when left troll is hit

' added v-cut to plunger lane for better ball launch

' changed colour of ball to gold

' improved backglass art





' ** Version 1.19 **



' left orbit and left slingshot adjusted to match the real table.





' ** Version 1.18 **



' added sound when Castle Gate is raised

' widened and improved left orbit for smoother shot

' added more plasic shine (viewable only to desktop players)





' ** Version 1.17 **



' fixed game ending after match sequence during multiplayer games (match sequence disabled for multiplayer games)

' fixed ball getting stuck on invisible ball stopper layer (tilt will temporarily disable this layer, releasing any trapped ball)





' ** Version 1.16 **





' fixed Castle Crusher light not turning on after final castle destroyed during any multiball

' fixed multiplayer not showing next player's score





' ** Version 1.15 **



' fixed lights turning off during multiball modes but not turning back on after

' fixed Troll Basher tally which would increase by one for each Troll down, instead of both Trolls down

' Troll Basher light now turns on after Troll Basher tally reaches 3 (same as the other challenges)

' apron level raised

' removed hidden kickers from right right

' fixed Skill Shot not working when extra ball is won

' Super Skill Shot added

' Skill Shot can now be rotated with Right Flipper

' adjusted music sound levels

' fixed Joust Champion light not turning on

' adjusted some timers for better game flow

' fixed Joust playing during Royal Madness

' fixed 2nd Troll disappearing under playfield

' improved ramp texture visability

' made slight adjustments to the playfield layout



Mods of this table :
Medieval Madness GOLD LedWiz 1.05 Update
Medieval Madness: Medieval Madness MEGA 1.3.5

This table is a mod of :
Medieval Madness 1.5
  • 32673.png
    32673.png
    3.4 MB · Views: 10
  • 32675.png
    32675.png
    2.9 MB · Views: 10
  • 32677.png
    32677.png
    3 MB · Views: 13
  • 32681.jpeg
    32681.jpeg
    317.6 KB · Views: 10
Top