by francisco666, SLAMT1LT
at 2013-10-01
Type Recreation (real pinball)
Manufacturer Williams Electronic Games, Incorporated, a subsidiary of WMS Ind., Incorporated (1985-1999)
Tradename Williams
Date 1997-06
IPD No. 4032
FP Physics 2.6
Video
Description
at 2013-10-01
Type Recreation (real pinball)
Manufacturer Williams Electronic Games, Incorporated, a subsidiary of WMS Ind., Incorporated (1985-1999)
Tradename Williams
Date 1997-06
IPD No. 4032
FP Physics 2.6
Video
"ULTIMATE" Editions are the very best versions of all my tables. Better than "ULTRA", "GOLD" and "VIP"
** Version 1.01 Ultimate **
Optimized for Physics 2.6
'Table build and Script: Francisco666
'3d Models: Francisco666
'Dragon Model: Dragon from http://www.gfx-3d-model.com, unknown autor, mod by Francisco666 #
'Testers: Benucio, Hanson, Megg, Lettuce, Sinner1948
'Thanks Slamt1lt and Polygame for let me use the toy shake effect of Terminator 2
'# Dragon Model terms of use: All 3d models created and copyrighted by their original author, not http://www.gfx-3d-model.com, unless mentioned otherwise, and are free for personal and non-commercial use.
' ULTRA Edition features:
' New apron and cabinet textures
' Dynamic lighting effects added
' New sounds added (mechanical and quotes)
' New music tracks added (Intro, HighScore, End of Game)
' Super Skill Shot added (hold Left Flipper when ball launches)
' Explosion holograms added when castle is hit/destroyed
' Added a graphic to HUD DMD
' New HUD display added which keeps a running tally of players progress
' Catapult shot counts as a castle hit every time (including Hurry Up)
' Castle now catches fire when it's ready to be destroyed
' Death Save added to right outlane
' New interactive match sequence added. Win the mini game to keep playing
' New gameroom texture
' New Williams Flippers added
' Added a Flashing Fire button model to cabinet
' During multiball, camera now locks to a static position
' Fake ROM check added when game first starts
' Fixed Merlin Kicker so ball will lock each time
' Fixed ball getting stuck behind right troll target
' Right Ramp improved for better shots
' Catapult now has slightly more power
' Spelling F-I-R-E now awards 1 Troll Bomb
' Table optimized for maximum performance
' ** Version 1.04 (GOLD) **
' added more time to search for ball when table is tilted, allowing the player to free any stuck balls
' added rollover lights to backwall
' ** Version 1.03 (GOLD) **
' fixed tilting the table would not reset multiball modes
' fixed Master of Trolls light sometimes not switching on
' ** Version 1.02 (GOLD) **
' added sound effect (Horse) when Super Skill Shot selected from launch
' Super Skill Shot is now Right Ramp and Right Orbit
' added lighing effect to Castle Multiball lighting
' fixed ball getting stuck under top right plastic
' random lightning (back wall) will now happen during certain events
' changed lightning sound
' ** Version 1.20 (Gold Edition) **
' added lightning special fx for start of Castle Multiball
' added coloured chrome trim
' after wining the extra ball in the Merlin Kicker, if Troll Light is flashing, the Trolls will now pop up
' changed DMD from "Kin's Men Destroyed" to "King's Men Defeated"
' added new quote when left troll is hit
' added v-cut to plunger lane for better ball launch
' changed colour of ball to gold
' improved backglass art
' ** Version 1.19 **
' left orbit and left slingshot adjusted to match the real table.
' ** Version 1.18 **
' added sound when Castle Gate is raised
' widened and improved left orbit for smoother shot
' added more plasic shine (viewable only to desktop players)
' ** Version 1.17 **
' fixed game ending after match sequence during multiplayer games (match sequence disabled for multiplayer games)
' fixed ball getting stuck on invisible ball stopper layer (tilt will temporarily disable this layer, releasing any trapped ball)
' ** Version 1.16 **
' fixed Castle Crusher light not turning on after final castle destroyed during any multiball
' fixed multiplayer not showing next player's score
' ** Version 1.15 **
' fixed lights turning off during multiball modes but not turning back on after
' fixed Troll Basher tally which would increase by one for each Troll down, instead of both Trolls down
' Troll Basher light now turns on after Troll Basher tally reaches 3 (same as the other challenges)
' apron level raised
' removed hidden kickers from right right
' fixed Skill Shot not working when extra ball is won
' Super Skill Shot added
' Skill Shot can now be rotated with Right Flipper
' adjusted music sound levels
' fixed Joust Champion light not turning on
' adjusted some timers for better game flow
' fixed Joust playing during Royal Madness
' fixed 2nd Troll disappearing under playfield
' improved ramp texture visability
' made slight adjustments to the playfield layout
Mods of this table :
Medieval Madness GOLD LedWiz 1.05 Update
Medieval Madness: Medieval Madness MEGA 1.3.5
This table is a mod of :
Medieval Madness 1.5
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