I'm not sure if its fine to add it into the PinsimDB Resource section or if it should be put into the Futurepinball Resource section? But i have put it here because it is a resource.
The reason why i have created this new resource, it's because there are fp creators that i notice would like to have a wider droptarget; to put in front of elements like a kicker. That's why i have created this free table ressource that i simply called: NewDropTarget TableResource.
It's possible to put only one target, or some amount of targets (grouped targets). I also have put some free texture onto the model that i have mapped for it. You can change the texture if you want as you wish. I also have added into the zip file the preview of the table.
Hope that you like this new fp resource of mine??
I have forget to mention as always in the script i have put some comments lines, so beginners can understand the indications.
I think maybe in time create a new type of "diverter" for the fp software. The diverter has like some barrier from a fixed point. I wonder if i would be able to do this barrier, but some type of "V" form barrier with some angle of opening? There is an other type of diverter i think to create, but it would be more some cube that have an alley into for the ball, so this cube rotating with the alley; as the barrier of the diverter move from some point of rotation. Could result as an alley that make the ball go in some direction, like example the alley could make the ball go in kicker1 or kicker2. Well it's just an idea i have, but maybe possible. As the idea i had to create a functionable kickers in angles.
Have a nice day!
The reason why i have created this new resource, it's because there are fp creators that i notice would like to have a wider droptarget; to put in front of elements like a kicker. That's why i have created this free table ressource that i simply called: NewDropTarget TableResource.
It's possible to put only one target, or some amount of targets (grouped targets). I also have put some free texture onto the model that i have mapped for it. You can change the texture if you want as you wish. I also have added into the zip file the preview of the table.
Hope that you like this new fp resource of mine??
I have forget to mention as always in the script i have put some comments lines, so beginners can understand the indications.
I think maybe in time create a new type of "diverter" for the fp software. The diverter has like some barrier from a fixed point. I wonder if i would be able to do this barrier, but some type of "V" form barrier with some angle of opening? There is an other type of diverter i think to create, but it would be more some cube that have an alley into for the ball, so this cube rotating with the alley; as the barrier of the diverter move from some point of rotation. Could result as an alley that make the ball go in some direction, like example the alley could make the ball go in kicker1 or kicker2. Well it's just an idea i have, but maybe possible. As the idea i had to create a functionable kickers in angles.
Have a nice day!
I had to first export the droptarget fpm file, then export the ms3d file from it. After i have copy the original ms3d (backup) so if i do errors i can replace with the backup. I have keept the backup, not modified. Then the copy i have made many but fiew little changes into Milkshape3d. When done i save the ms3d file. After i import into FpmEditor, save as droptarget fpm file. Next import into futurepinball. It was a very long process and many experimentings, because many times it did not work; so i had to again redo some ajustments to the ms3d file.
I wanted that this new droptarget be wider, as it can block a kicker behind. When the size was as wanted i had to do many test. Like when hit does it goes into the table, do into fp the user can make droptarget groups, test the programmation as FpEvent. It was important for me that it work, easy to use and comply with the fp scripts. So many hours in the building of the model and many hours in the testing. The result working proof speak.
Thanks for the thumbs up and stars if you want.