Titan (Taito, 1982)

Taito SS Recreation FP Titan (Taito, 1982) v1.0

No permission to download
by tio_italo
at 2017-04-03
Type Recreation (real pinball)
Manufacturer Taito Do Brazil, a division of Taito, Japan
Tradename Flipermatic/Liberty/Mecatronics
Date 1982
IPD No. 4587

FP Physics 1.0

Description
Many people have asked me to create a new version of this table with better gameplay, so this is my attempt for your requests.
V1.0 - all plastics reproduced and playfield improved thanks to an excellent contribution from Carlos André Guizzo

Rules
Extra ball: turning off all lamps above top rollovers will advance lower left saucer value until it reaches extra ball. You can also activate the extra ball arrow by hitting the left center round target when left laser is locked with all lamps on. You win an extra ball by hitting the laser line top saucer.

Special: turning off all lamps below top rollovers will advance top right round target value until it reaches Special. You can also activate the Special arrow by hitting the right center round target when right laser is locked with all lamps on. You win a Special by hitting the laser line top saucer.

Locked laser: left or right lasers can be locked by dropping left or right drop targets. When a laser is locked, drop targets and center targets will score the highest lit lamp value. Hitting the center targets will transfer the number of lit laser lamps to the laser line.

Laser Line: Each lit lamp scores 6000 points and extra ball and special if the arrows are on.

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Português
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BOLA EXTRA: Apagando as lâmpadas acima dos rollovers superiores, avança o valor da caçapa inferior até atingir a Bola Extra. Ela será acesa também ao atingir o alvo central esquerdo, com suas lâmpadas paradas totalmente acesas. A Bola Extra é ganha na caçapa superior.

ESPECIAL: Apagando as lâmpadas abaixo dos rollovers superiores, avança o valor do alvo superior direito até atingir o Especial. Ele será aceso também ao atingir o alvo central direito, com suas lâmpadas paradas totalmente acesas. O Especial é ganho na caçapa superior.

LASER PARADO: Para pará-lo, deve-se derrubar as bandeiras correspondentes. Quando parado, as bandeiras e o alvo passam a ter esse valor. Acertando no alvo, é transferido para o Laser Line o número de lâmpadas acesas.

LASER ATIVADO: As luzes voltam a se movimentar nas caçapas e no alvo superior direito.

LASER LINE: Cada luz acesa vale 6.000 pontos e Bola Extra ou Especial quando aceso.
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