Sure, I can start to rip some of the DMD animations (until the cavalry arrives )... most of which will need to have the 'Dynamic' aspects removed before the creation of the *.dmdf font files; although nothing new there for a future pinball recreation table... So - it will take a while...@Gin
I don't know what your time/energy/desire is for this project but if you can rip some of the dmdf or at least dump the file and explain what to do from there that would be immensely helpful
Thanks Gin that is Awesome !Sure, I can start to rip some of the DMD animations (until the cavalry arrives )... most of which will need to have the 'Dynamic' aspects removed before the creation of the *.dmdf font files; although nothing new there for a future pinball recreation table... So - it will take a while...
I am attaching the 'Intro' Sequence - in case you would like to use this instead of the DMD Texture images... so that you can start to do your coding template(?).
FYI: Process that I use (at a high-level!)
1 - I use a "Custom" standalone version of vPinMAME32 that GF provided, along with the Circus Voltaire ROM (cv_14.zip)
2 - Identify the "Switch" matrix switch controls for the respective 'Shots' (Rules) of the table (this will take me some time - as I do not know the rules / locations and sequences of shots required)... I have downloaded the 'Manual' to help, and will be watching plenty of YouTube for assistance.
3 - Then, using a combination of 'Keyboard' keys [ Q - I / A - K ] ; as detailed in the Switch Matrix, this will generate the 'shots' and respective DMD Animations that are then saved in a "dump.txt" file (in the root of the vPinMAME folder).
4 - Open the "dump.txt" with DMDpaint, locate the 'frames' required and extract/save them as a new *.txt file.
5 - Load the new *.txt file into DMDpaint, update/amend accordingly and then save as a *.dmdf file.
NOTE: The time consuming aspect of this process - is the removal of the 'dynamic' aspects from each respective frame using DMDpaint (player, score, ball etc., and trying to replace with the image (dots) of the background DMD animation (some artistic licensing required here).
FYI: I believe that there is a similar way of dumping the animations using Visual Pinball with PinMAME --- by playing the game --- all of which are saved in a 'dump.txt' file... but as I do not have VP installed, this is something I can not confirm.
Maybe...need this dll also.....to insert in folder of pfIts enabling the mouse to manually move the ball around during a game
interesting I've never needed that...need this dll also.....to insert in folder of pf
maybe it is installed with bam installation....check in your fp folder if there is this dllinteresting I've never needed that...
No, GF did not ask for this support... but happy to help/assist moving forward (if required)!@Gin
Did GF have you ripping the DMDf's for Voltaire ?
No, not aware of such an option (opportunity) to do so... probably before my time ... although I would definitely like to try it out - if it still exists!Do any of you remember the online pinball rom playing link ?
Hi Gin1 - I use a "Custom" standalone version of vPinMAME32 that GF provided, along with the Circus Voltaire ROM (cv_14.zip)
Thanks GeorgeThis site says it will play Bally roms online but I was unable to find where it does it:
Play Bally Pinball Games Online - Play Bally Pinball Video Games - Retro Game Room
Play Bally Pinball Video Games Online! Bally Pinball Games can be Played in Your Browser right here on Vizzed.com.www.vizzed.com
Thanks GeorgeThis site says it will play Bally roms online but I was unable to find where it does it:
Play Bally Pinball Games Online - Play Bally Pinball Video Games - Retro Game Room
Play Bally Pinball Video Games Online! Bally Pinball Games can be Played in Your Browser right here on Vizzed.com.www.vizzed.com
No, GF did not ask for this support
If it was still alive, we would have already played this tableNo, GF did not ask for this support
I have a template for the dmd code from Francisco and we can take our time adding the dmdfs as Gin makes them available.If it was still alive, we would have already played this table
I don't want to do the "guastafeste" an Italian saying, as to say, "break a party" or"to interrupt a party",however I reiterate, even if I have not been mentioned, in terms of dmd animations.
I have already included such animations, previously, in my table batman, with the support of @Gin , which provided me with the animations.
Now if there was the same condition, I would be propenzed to try, but it's a long job, I know how to use the code that is needed to insert them in the "table" ..... maybe someone else (available here in PN) He knows how to do, I don't know ..... but it's hard to do this kind of work, as I said above you need to know the table, in the sense that you have to know where and when to insert the animations, I have learned at my expense, that is, playing on VPX version, to learn.... that I don't suggest it to anyone.
sounds good!!!I have a template for the dmd code from Francisco
Ya Gin helped me with Monster Bash DMDfs which I used and then double crossed him by going with full colour frames. And Gin also supplied the missing DMDfs for my Indiana Jones Pinball Adventure mod that Slam has now converted to a Legendary version.sounds good!!!
forgive me,Bob.... I did not know, and understood,that you knew how to do this.I'm glad you know
I hope you also know where to insert the code (animations), because if you have to learn it by playing (in vpx) or by watching videos on youtube ..... it is very tiring.
No way.... "Laborious" is my middle name...Ya it is a bit of a laborious process