Well guess that answers my question in another post about that BAM update being only for creators. Yup that worked. Ball seemed especially big tho.
Is there no backglass that pops up ?
Ball fly's around that's for sure on the table.
Thanks.
PS do you ever sleep you seem to be everywhere ? Are you the Watcher ? lol.
Thanks.
What do yo mean by "Is there no backglass that pops up?".
And ball seems the same size to me. I do remember something in VP to correct that because of perspective and I only noticed the difference in FP when playing in arcade mode while I was testing this in PF a while ago. Going to BAM menu and ajusting X and Z (if I recall correctly) solve the problem.
What do yo mean by "Is there no backglass that pops up?".
And ball seems the same size to me. I do remember something in VP to correct that because of perspective and I only noticed the difference in FP when playing in arcade mode while I was testing this in PF a while ago. Going to BAM menu and ajusting X and Z (if I recall correctly) solve the problem.
@AnonTet
Backglass issue is fixed. I got something that keeps checking disable b2s in both FPB and VPX. Maybe when I run VR tables ? , tho I only run them in VPX.
As for the ball maybe thats just they way it is. It just seemed super big to me. Can't recall if I was playing a table with a super small one ball before it and made it seem that way. Just when I played I was like damn that ball is big. Flippers seemed fat to me too. And no drugs or alcohol were involved lol..
Thanks.
Is there a tag created ? I didn't even try looking for it but I would like that.
Regarding the super big ball is perspective. I'm not at home so when I get back I'll try to create a cfg file but apparently it's not always perfect for everyone.
I've added a sub tag (fizx did exist there) but it doesn't show with the main ones being SS-Recreation-BAM-FP so maybe you or JLou have to add it or it's not the same thing.
The targets on the left I never get all 5 up at the same time. When a game starts only 2 n 4 stay up. And as soon as I knock them down and all 5 do pop up the 3rd drops w/o being hit.
So this file should've been included within the table zip.
This one should fix the wrong ball perspective (looking too big) for cabinet users.
Let me know if it works for you, please.
This file should be in the .zip on the next update.
The targets on the left I never get all 5 up at the same time. When a game starts only 2 n 4 stay up. And as soon as I knock them down and all 5 do pop up the 3rd drops w/o being hit.
Need to look into that. The sequence should be 2 up, then 3 up then 4 up then always 5 no matter how many time you hit them.
will look into that
/edit
OK i've run into this a few times now (using manual rolling ball) and it seems to work as intended.
table start with 2 and4 up. knocked them down, and 1,3 and 5 are up. then 1,2,4,5 are up, then all 5 reset indefinitely...
Need to look into that. The sequence should be 2 up, then 3 up then 4 up then always 5 no matter how many time you hit them.
will look into that
/edit
OK i've run into this a few times now (using manual rolling ball) and it seems to work as intended.
table start with 2 and4 up. knocked them down, and 1,3 and 5 are up. then 1,2,4,5 are up, then all 5 reset indefini
copied over the cfg file and seems to be doing as its suppose. I had some issue with my unizp giving me errors about a unspecific error when I would drag and drop so maybe it fubar'd it up. But seems good to go now. THANKS!
That zip is just for the high polygon ball that you can use for FizX if you want.
That might be an older ball model (we have a newer one that fixes a texture wrap issue).
The TGA Textures aren't needed for the ball. You can probably remove them. (they may have been used to make the FP logo texture image set to be transparent)
The models folder is for the 8k ball already with the unwrap fix. The rest is to remove the future pinball logo from the loading screen... And I really don't remember what else anymore, if anything.
It has been a long time since I have that zip but I recall it was from here. A quick search sent me here.
@freebird1963
I could make that cfg thanks to @TerryRed that guided me in record time on how to make a decent cfg file for both cabinet and desktop.
The models folder is for the 8k ball already with the unwrap fix. The rest is to remove the future pinball logo from the loading screen... And I really don't remember what else anymore, if anything.
It has been a long time since I have that zip but I recall it was from here. A quick search sent me here.
Translate to French or Other Language Click on the link on the left and a new tab will open with this page translated into French. Click on the "To:" pull-down option to select a different language. Installation Program At one point in time...
That zip is just for the high polygon ball that you can use for FizX if you want.
That might be an older ball model (we have a newer one that fixes a texture wrap issue).
The TGA Textures aren't needed for the ball. You can probably remove them. (they may have been used to make the FP logo texture image set to be transparent)
There was a mistake in all previous versions that I now noticed and justifies this update in such short time.
I also took the time to redo how targets are shown which required a bit more code and as a bonus
there are new target sounds (from fleep) and to used them I've redone the code as well.
I've played for quite a while after doing all the changes and I don't think i've broken something but if I did, let me know about it, after all, new code, new bugs :D
Not only this table but others why is the plunger weak and the button I assign for plunger so much stronger ?
On this table If I pull the plunger back and let it go ball only goes half way. If I press the button it goes all the way through.
Tho I did find as I pulled the plunger more times it seemed to get stronger or maybe I was holding it back longer as sometimes that seemed to make the plunger stronger. Like I said happens on several tables.
Good question. I only have used buttons but I did receive the missing part for my plunger (the support to mount everything)
I'll try to do this weekend and then check it for myself but... no promises. Maybe someone here owns a cab with a plunger and may be able to shed some light on the subject.
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